{"id":13924,"date":"2025-04-02T17:57:39","date_gmt":"2025-04-02T17:57:39","guid":{"rendered":"https:\/\/design4real.de\/?p=13924"},"modified":"2025-04-02T18:24:28","modified_gmt":"2025-04-02T18:24:28","slug":"vr-user-experience","status":"publish","type":"post","link":"http:\/\/design4real.de\/en\/vr-user-experience\/","title":{"rendered":"Convincing user experiences in VR and MR | Immersive UX design"},"content":{"rendered":"<div data-elementor-type=\"wp-post\" data-elementor-id=\"13924\" class=\"elementor elementor-13924\" data-elementor-post-type=\"post\">\n\t\t\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-8e0dcfc elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"8e0dcfc\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-3967974b\" data-id=\"3967974b\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-23570892 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"23570892\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-66 elementor-inner-column elementor-element elementor-element-2863960a\" data-id=\"2863960a\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-1139b2bf elementor-widget elementor-widget-spacer\" data-id=\"1139b2bf\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-50bd9f92 elementor-widget elementor-widget-heading\" data-id=\"50bd9f92\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h1 class=\"elementor-heading-title elementor-size-default\">Designing captivating user experiences in VR and MR <br>Immersive UX design<\/h1>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-5dc041ad elementor-hidden-tablet elementor-widget elementor-widget-spacer\" data-id=\"5dc041ad\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-3937b5f7 elementor-widget__width-initial elementor-widget elementor-widget-image\" data-id=\"3937b5f7\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img fetchpriority=\"high\" decoding=\"async\" width=\"800\" height=\"254\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/04\/interface-1024x325.jpg\" class=\"attachment-large size-large wp-image-13925\" alt=\"XR interface\" srcset=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/04\/interface-1024x325.jpg 1024w, https:\/\/design4real.de\/wp-content\/uploads\/2025\/04\/interface-300x95.jpg 300w, https:\/\/design4real.de\/wp-content\/uploads\/2025\/04\/interface-768x244.jpg 768w, https:\/\/design4real.de\/wp-content\/uploads\/2025\/04\/interface-18x6.jpg 18w, https:\/\/design4real.de\/wp-content\/uploads\/2025\/04\/interface.jpg 1498w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-2d0ac992 elementor-widget elementor-widget-spacer\" data-id=\"2d0ac992\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-2d94ecdf elementor-widget__width-initial elementor-widget elementor-widget-text-editor\" data-id=\"2d94ecdf\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Virtual Reality (VR) and Mixed Reality (MR) are no longer futuristic fantasies; they are rapidly evolving technologies that are changing how we interact with information, entertainment and each other. But as these immersive worlds become increasingly accessible, the <strong>User Experience (UX) Design<\/strong> at the center of attention. Designing intuitive, appealing and convenient experiences in these new dimensions is crucial for their broad acceptance and success.<\/p><p>Unlike traditional screen-based design, UX in VR\/MR presents a unique set of challenges and opportunities. We are no longer limited to flat surfaces and mouse clicks. Instead, we are designing for three-dimensional spaces and utilizing body movement, spatial audio and novel forms of interaction. This paradigm shift requires a fresh perspective and a deep understanding of human perception and behavior in immersive environments.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-28f3735 elementor-widget elementor-widget-spacer\" data-id=\"28f3735\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-fae25f4 elementor-widget__width-initial elementor-widget elementor-widget-text-editor\" data-id=\"fae25f4\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<h2><span style=\"font-family: inherit; font-size: 2rem;\">Navigating the unknown: important considerations for VR\/MR UX design<\/span><\/h2>\nThe design for VR\/MR requires a differentiated approach that takes the following key aspects into account:\n<ul>\n \t<li style=\"list-style-type: none;\">\n<ul>\n \t<li><strong>Immersion and presence:<\/strong> The aim is to create a believable and engaging sense of \"being there\". This requires careful attention to visual fidelity, spatial audio and responsive interactions that make the virtual or augmented environment feel real and tangible. Poorly designed interfaces or sluggish performance can destroy this illusion and lead to frustration and discomfort.<\/li>\n \t<li><strong>Interaction design in 3D space:<\/strong> Forget the mouse and keyboard. We now work with hand tracking, gesture recognition, voice commands and special controllers. Designing intuitive and natural ways for users to navigate, select and manipulate objects in 3D spaces is critical. This requires rigorous testing and iteration to find the most comfortable and efficient solutions. This often involves choosing between two primary approaches to interface design, each of which has different characteristics and impact on the user experience:\n<ul>\n \t<li style=\"list-style-type: none;\">\n<ul>\n \t<li><strong>Diegetic interfaces (interfaces that are embedded in the world):<\/strong> At its core, diegetic interface design aims to create virtual controls and displays that <em>Part<\/em> of the fictional world that the user experiences. These elements exist within the narrative and spatial context of the environment. Think of the dashboard in a virtual car, the buttons on a virtual elevator panel, the holographic controls projected by a virtual device, or even information engraved on the walls of a virtual environment. The defining characteristic is that these interfaces could be imagined within the reality of the virtual world.\n<h4>The advantages:<\/h4>\n\n<ul>\n \t<li><strong>Deep immersion and presence<\/strong><\/li>\n \t<li><strong>Intuitive and discoverable interaction<\/strong><\/li>\n \t<li><strong>Narrative integration<\/strong><\/li>\n \t<li><strong>Improved spatial awareness<\/strong><\/li>\n<\/ul>\n<h4>The disadvantages:<\/h4>\n&nbsp;\n<ul>\n \t<li style=\"list-style-type: none;\">\n<ul>\n \t<li><strong>Considerable design and development effort<\/strong><\/li>\n \t<li><strong>Restrictions on the display of information<\/strong><\/li>\n \t<li><strong>Accessibility considerations<\/strong><\/li>\n \t<li><strong>Maintaining consistency across different elements<\/strong><\/li><br>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n \t<li><strong>Non-diegetic interfaces (interfaces as overlays or tools):<\/strong> In contrast, non-diegetic interfaces exist <em>outside<\/em> of the fictional world and act as tools or overlays that provide information and control. They are often presented as 2D panels, menus or HUD elements that float in the user's field of view or are attached to their head. Think of a settings menu that appears when you press a button, a health bar that appears at the bottom of your field of view, or a laser pointer used to interact with distant objects. These interfaces are functional, but should not be perceived as part of the virtual world itself.<br>\n<h4>The advantages:<\/h4>\n\n<ul>\n \t<li><strong>Efficient provision of information<\/strong><\/li>\n \t<li><strong>Established UI conventions<\/strong><\/li>\n \t<li><strong>Rapid prototype development and implementation<\/strong><\/li>\n \t<li><strong>Flexibility and scalability<\/strong><\/li>\n<\/ul><br>\n<h4>The disadvantages:<\/h4>\n<ul>\n \t<li><strong>Interruption of immersion and presence<\/strong><\/li>\n \t<li><strong>Cognitive load due to switching<\/strong><\/li>\n \t<li><strong>Lack of naturalness and embodiment<\/strong><\/li>\n \t<li><strong>Potential for visual overload and obstruction<\/strong><\/li><br>\n<\/ul>\n<\/li>\n<\/ul>\nThe choice between these approaches, or a combination of both, is a critical design decision that significantly impacts the overall user experience in VR\/MR. It affects immersion, intuitiveness, learnability and overall user satisfaction. Designers must carefully consider the pros and cons of each approach in the context of their specific application and target audience.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n&nbsp;\n<ul>\n \t<li style=\"list-style-type: none;\">\n<ul>\n \t<li><strong>Spatial awareness and ergonomics:<\/strong> Designing for VR\/MR means taking into account the physical space and limitations of the user. Overly complex movements or interactions that require excessive physical effort can lead to fatigue and discomfort. Designers need to prioritize ergonomics and ensure that users can interact comfortably for extended periods of time, regardless of the interface approach.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n&nbsp;\n<ul>\n \t<li style=\"list-style-type: none;\">\n<ul>\n \t<li><strong>Information architecture in 3D:<\/strong> Displaying information effectively in a 3D environment is a significant challenge. Overloading the field of view or providing too much information at once can be overwhelming, regardless of whether you are using diegetic or non-diegetic interfaces. Designers need to carefully consider how to layer information, utilize spatial cues and direct the user's attention in a natural and intuitive way.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n&nbsp;\n<ul>\n \t<li style=\"list-style-type: none;\">\n<ul>\n \t<li><strong>Onboarding and learning curves:<\/strong> Immersive technologies can be unfamiliar to many users. Effective onboarding experiences are crucial to familiarize them with the new interaction paradigms and the specific interface elements, regardless of whether they are diegetic or non-diegetic. Clear tutorials and intuitive visual cues are essential.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n&nbsp;\n<ul>\n \t<li style=\"list-style-type: none;\">\n<ul>\n \t<li><strong>Coping with potential discomfort:<\/strong> Motion sickness, eye strain and disorientation are potential pitfalls of VR\/MR experiences. Interface design, especially the placement and movement of non-diegetic elements, can contribute to these problems if not carefully considered.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n&nbsp;\n<ul>\n \t<li style=\"list-style-type: none;\">\n<ul>\n \t<li><strong>Accessibility and inclusivity:<\/strong> The design for VR\/MR must consider users with disabilities. The choice of interface approach can influence accessibility. For example, diegetic interfaces may be more intuitive for some, while non-diegetic panels may be easier for others to read or use with alternative input methods.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-2443a0a elementor-widget-divider--view-line elementor-widget elementor-widget-divider\" data-id=\"2443a0a\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"divider.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-divider\">\n\t\t\t<span class=\"elementor-divider-separator\">\n\t\t\t\t\t\t<\/span>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-1bbbfcf elementor-widget__width-initial elementor-widget elementor-widget-text-editor\" data-id=\"1bbbfcf\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>\u00a0<\/p><h2>Target group preferences and considerations for input methods<\/h2><p>The choice of input method significantly influences the user experience in XR, and the effectiveness of different interface approaches can vary depending on the input method:<\/p><ul><li style=\"list-style-type: none;\"><ul><li><strong>6DoF Controller:<\/strong> Well suited for interacting with both diegetic elements (pressing virtual buttons) and non-diegetic interfaces (pointing and clicking on floating panels). The precision of controllers can be beneficial for both.<\/li><\/ul><\/li><\/ul><p><br \/>\u00a0<\/p><ul><li><strong>Hand tracking:<\/strong> Excellent for interacting with diegetic interfaces that mimic real-world manipulation. Grasping a virtual lever or pressing a virtual button with your hand feels natural. However, delays and inaccuracies can make interaction with smaller non-diegetic targets difficult.<\/li><li><strong>Eye tracking:<\/strong> Can be used to select elements on both diegetic and non-diegetic interfaces. However, the precision limitations for small targets are particularly relevant when interacting with densely packed non-diegetic panels or small diegetic controls.<\/li><\/ul><h2>Best practices for creating captivating VR\/MR experiences<\/h2><p>With these considerations in mind, here are some best practices for designing effective VR\/MR experiences:<\/p><ul><li><strong>Apply user-centered design:<\/strong> As with any UX project, understanding your target audience and their needs is paramount. Conduct thorough user research and testing and gather feedback throughout the design process, paying attention to interface preferences.<\/li><li><strong>Prioritize natural and intuitive interactions:<\/strong> Use real-world metaphors and design interactions that feel natural and intuitive. Mimicking physical actions, especially with diegetic interfaces and hand tracking where appropriate, can lead to a more seamless experience.<\/li><li><strong>Offer several input options:<\/strong> Ideally, XR applications should support multiple input methods (controller, hand tracking, voice) to accommodate different user preferences and the requirements of different tasks, and the interface approach should be compatible with these options.<\/li><li><strong>Select interface approaches strategically according to the experience goal:<\/strong><ul><li><strong>Prioritize diegetic interfaces for deep immersion:<\/strong> If the primary goal is to create a highly immersive and credible experience, prioritize diegetic interfaces for core interactions. Invest in the design and development to make these elements functional and intuitive.<\/li><li><strong>Use non-diegetic interfaces for utility and information management:<\/strong> When efficiency in information delivery and access to system-wide controls are paramount, non-diegetic interfaces can be effective. Design them thoughtfully to minimize immersion breaks and potential clutter.<\/li><li><strong>Use hybrid approaches for practicability and balance:<\/strong> Often a hybrid approach offers the best balance. Use diegetic elements for interactions directly related to the virtual world objects and non-diegetic panels for additional information or controls that do not fit naturally into the environment. Ensure a clear visual and interaction hierarchy between these elements.<\/li><li><strong>Consciously weigh up compromises:<\/strong> Consciously weigh the trade-offs between immersion and information density, naturalness and efficiency when choosing an interface approach for specific tasks.<\/li><\/ul><\/li><li><strong>Test both approaches comprehensively:<\/strong> Prototype and test both diegetic and non-diegetic interface elements with your target group for specific tasks. Pay close attention to user feedback on intuitiveness, usability, immersion effect and information accessibility.<\/li><li><strong>Maintain consistency:<\/strong> Regardless of the approach (or combination thereof), strive for consistency in visual design, interaction patterns and feedback mechanisms across all interface elements.<\/li><li><strong>Optimize for the input method:<\/strong> Consider how different input methods (controller, hand tracking, eye tracking) interact with both diegetic and non-diegetic interfaces. Design interfaces that are operable and comfortable with the intended input methods. For example, ensure that the touch targets on non-diegetic panels are large enough for reliable hand-tracking input.<\/li><li><strong>Create a clear visual hierarchy:<\/strong> Whether diegetic or non-diegetic, ensure a clear visual hierarchy to direct the user's attention and make interactive elements and important information easily recognizable.<\/li><li><strong>Minimize overloading:<\/strong> Especially with non-diegetic interfaces, avoid overwhelming the user with too much information or too many panels at the same time. Consider the gradual disclosure of information as required.<\/li><li><strong>Consider ergonomics and comfort:<\/strong> Ensure that interaction with both types of interfaces is comfortable and does not require excessive physical effort. For example, avoid placing frequently used non-diegetic panels in awkward positions that require constant head turning.<\/li><li><strong>Quickly iterate and create prototypes:<\/strong> VR\/MR design is highly iterative. Create prototypes early and often to test your ideas in the target environment and gather valuable feedback on the usability of the interface.<\/li><li><strong>Pay attention to performance and stability:<\/strong> Lags and performance issues can quickly destroy immersion and make interacting with interfaces frustrating, regardless of the approach.<\/li><li><strong>Working together across disciplines:<\/strong> Successful VR\/MR experiences require close collaboration between designers, developers, artists and sound designers to ensure seamless interface integration.<\/li><li><strong>Provide clear onboarding and tutorials:<\/strong> Explain clearly how to interact with both diegetic and non-diegetic interface elements within the experience.<\/li><li><strong>Provide clear visual and haptic feedback:<\/strong> Reinforce the sense of physicality for diegetic interactions and provide clear feedback for selections on non-diegetic panels.<\/li><li><strong>Continuously learn and adapt:<\/strong> Stay up to date with the latest interface design patterns and best practices for VR\/MR.<\/li><\/ul>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-364c7d5d elementor-widget elementor-widget-spacer\" data-id=\"364c7d5d\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-6a62ff01 elementor-widget__width-initial elementor-widget-divider--view-line elementor-widget elementor-widget-divider\" data-id=\"6a62ff01\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"divider.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-divider\">\n\t\t\t<span class=\"elementor-divider-separator\">\n\t\t\t\t\t\t<\/span>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-611e4bd1 elementor-widget elementor-widget-spacer\" data-id=\"611e4bd1\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-1956358f elementor-widget elementor-widget-spacer\" data-id=\"1956358f\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-6c92092d elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"6c92092d\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t\t<div class=\"elementor-background-overlay\"><\/div>\n\t\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-narrow\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-30e03ed6\" data-id=\"30e03ed6\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-1fef9885 elementor-widget__width-inherit elementor-widget elementor-widget-image\" data-id=\"1fef9885\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" width=\"300\" height=\"245\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2023\/09\/clarence-e1694765108116-300x245.jpg\" class=\"attachment-medium size-medium wp-image-6718\" alt=\"clarence dadson\" srcset=\"https:\/\/design4real.de\/wp-content\/uploads\/2023\/09\/clarence-e1694765108116-300x245.jpg 300w, https:\/\/design4real.de\/wp-content\/uploads\/2023\/09\/clarence-e1694765108116-15x12.jpg 15w, https:\/\/design4real.de\/wp-content\/uploads\/2023\/09\/clarence-e1694765108116.jpg 400w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-4a8d7c8f\" data-id=\"4a8d7c8f\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-1684356d elementor-widget__width-initial elementor-widget elementor-widget-heading\" data-id=\"1684356d\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Let us advise you.<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-11fd23a2 elementor-widget elementor-widget-spacer\" data-id=\"11fd23a2\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-5843b446 elementor-widget__width-initial elementor-widget elementor-widget-text-editor\" data-id=\"5843b446\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Are you interested in developing a virtual reality or 360\u00b0 application? You may still have questions about budget and implementation.  Feel free to contact me.<\/p><p>I am looking forward to you<\/p><p><b>Clarence Dadson CEO Design4real<b><\/b><\/b><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-2ae6a2d9 elementor-align-right elementor-widget elementor-widget-button\" data-id=\"2ae6a2d9\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"button.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<div class=\"elementor-button-wrapper\">\n\t\t\t\t\t<a class=\"elementor-button elementor-button-link elementor-size-sm\" href=\"https:\/\/design4real.de\/en\/contact\/\">\n\t\t\t\t\t\t<span class=\"elementor-button-content-wrapper\">\n\t\t\t\t\t\t\t\t\t<span class=\"elementor-button-text\">learn more<\/span>\n\t\t\t\t\t<\/span>\n\t\t\t\t\t<\/a>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-33 elementor-inner-column elementor-element elementor-element-373862bb\" data-id=\"373862bb\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-240ce5ab elementor-grid-1 elementor-posts--thumbnail-left elementor-hidden-mobile elementor-widget-tablet__width-initial elementor-widget__width-initial elementor-grid-tablet-2 elementor-grid-mobile-1 elementor-widget elementor-widget-posts\" data-id=\"240ce5ab\" data-element_type=\"widget\" data-e-type=\"widget\" data-settings=\"{&quot;classic_columns&quot;:&quot;1&quot;,&quot;pagination_type&quot;:&quot;prev_next&quot;,&quot;classic_columns_tablet&quot;:&quot;2&quot;,&quot;classic_columns_mobile&quot;:&quot;1&quot;,&quot;classic_row_gap&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:35,&quot;sizes&quot;:[]},&quot;classic_row_gap_tablet&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:&quot;&quot;,&quot;sizes&quot;:[]},&quot;classic_row_gap_mobile&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:&quot;&quot;,&quot;sizes&quot;:[]}}\" data-widget_type=\"posts.classic\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-posts-container elementor-posts elementor-posts--skin-classic elementor-grid\" role=\"list\">\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16972 post type-post status-publish format-standard hentry category-gaussian-splatting category-uncategorized\" role=\"listitem\">\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"http:\/\/design4real.de\/en\/spiegelungen-in-gaussian-splatting\/\" >\n\t\t\t\tSpiegelungen in Gaussian Splatting\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"http:\/\/design4real.de\/en\/spiegelungen-in-gaussian-splatting\/\" aria-label=\"Read more about Spiegelungen in Gaussian Splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16653 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting tag-3dgs tag-xgrids-lcc\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"http:\/\/design4real.de\/en\/ai-und-gaussian-splatting-3d-scanning-workflow\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/02\/Snapshot_5-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-16770\" alt=\"\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"http:\/\/design4real.de\/en\/ai-und-gaussian-splatting-3d-scanning-workflow\/\" >\n\t\t\t\tGaussian splatting meets generative AI\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"http:\/\/design4real.de\/en\/ai-und-gaussian-splatting-3d-scanning-workflow\/\" aria-label=\"Read more about Gaussian Splatting meets Generative AI\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16618 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting tag-xgrids-lcc\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"http:\/\/design4real.de\/en\/aerial-ground-map-fusion\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/01\/Screenshot-2026-01-31-114543-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-16619\" alt=\"Aerial-Ground Map Fusion\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"http:\/\/design4real.de\/en\/aerial-ground-map-fusion\/\" >\n\t\t\t\tAerial Ground Map Fusion: Combines drone data with 3D scanner data\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"http:\/\/design4real.de\/en\/aerial-ground-map-fusion\/\" aria-label=\"Read more about Aerial Ground Map Fusion: Combines drone data with 3D scanner data\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16446 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting tag-matterport\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"http:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/11\/freepik__remove-the-type-below-both-pictures__89991-150x150.jpeg\" class=\"attachment-thumbnail size-thumbnail wp-image-16479\" alt=\"matterport vs gaussian splatting\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"http:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" >\n\t\t\t\tMatterport vs Gaussian Splatting\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"http:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" aria-label=\"Read more about Matterport vs Gaussian Splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16397 post type-post status-publish format-standard has-post-thumbnail hentry category-gaussian-splatting\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"http:\/\/design4real.de\/en\/gaussian-splatting-einsteiger-guide\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/11\/record_gaussian_splats-150x150.jpeg\" class=\"attachment-thumbnail size-thumbnail wp-image-16435\" alt=\"devices_gaussian_splats\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"http:\/\/design4real.de\/en\/gaussian-splatting-einsteiger-guide\/\" >\n\t\t\t\tBeginner's guide to Gaussian splatting\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"http:\/\/design4real.de\/en\/gaussian-splatting-einsteiger-guide\/\" aria-label=\"Read more about Beginner&#039;s guide to Gaussian splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16191 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting category-uncategorized tag-portalcam tag-xgrids\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"http:\/\/design4real.de\/en\/portalcam-review-xgrids-scanner-gaussian-splatting\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/10\/Bild2-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-16201\" alt=\"PortalCam test\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"http:\/\/design4real.de\/en\/portalcam-review-xgrids-scanner-gaussian-splatting\/\" >\n\t\t\t\tPortalCam Review: The XGRIDS 3D scanner for Gaussian splatting in the test\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"http:\/\/design4real.de\/en\/portalcam-review-xgrids-scanner-gaussian-splatting\/\" aria-label=\"Read more about PortalCam Review: The XGRIDS 3D scanner for Gaussian splatting in the test\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16002 post type-post status-publish format-standard has-post-thumbnail hentry category-ar category-ar-entwicklung category-augmented-reality category-hardware category-mixed-reality tag-xreal-air-2-ultra\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"http:\/\/design4real.de\/en\/xreal-air-2-ultra-im-test-mixed-reality-im-sonnenbrillen-formfaktor\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/09\/xreal-air-2-ultra-1-1021x580-1-150x150.webp\" class=\"attachment-thumbnail size-thumbnail wp-image-16026\" alt=\"xreal-air-2-ultra\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"http:\/\/design4real.de\/en\/xreal-air-2-ultra-im-test-mixed-reality-im-sonnenbrillen-formfaktor\/\" >\n\t\t\t\tXREAL Air 2 Ultra test: Mixed reality in sunglasses form factor\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"http:\/\/design4real.de\/en\/xreal-air-2-ultra-im-test-mixed-reality-im-sonnenbrillen-formfaktor\/\" aria-label=\"Read more about XREAL Air 2 Ultra test: Mixed reality in sunglasses form factor\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<\/div>\n\t\t\n\t\t\t\t<div class=\"e-load-more-anchor\" data-page=\"1\" data-max-page=\"38\" data-next-page=\"http:\/\/design4real.de\/en\/wp-json\/wp\/v2\/posts\/13924\/page\/2\/\"><\/div>\n\t\t\t\t<nav class=\"elementor-pagination\" aria-label=\"Pagination\">\n\t\t\t<span class=\"page-numbers prev\">\" Previous<\/span>\n<a class=\"page-numbers next\" href=\"http:\/\/design4real.de\/en\/wp-json\/wp\/v2\/posts\/13924\/page\/2\/\">Next \"<\/a>\t\t<\/nav>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-49ba679e elementor-grid-1 elementor-posts--thumbnail-left elementor-hidden-mobile elementor-widget-tablet__width-initial elementor-hidden-desktop elementor-hidden-tablet elementor-widget__width-initial elementor-grid-tablet-2 elementor-grid-mobile-1 elementor-widget elementor-widget-posts\" data-id=\"49ba679e\" data-element_type=\"widget\" data-e-type=\"widget\" data-settings=\"{&quot;classic_columns&quot;:&quot;1&quot;,&quot;pagination_type&quot;:&quot;prev_next&quot;,&quot;classic_columns_tablet&quot;:&quot;2&quot;,&quot;classic_columns_mobile&quot;:&quot;1&quot;,&quot;classic_row_gap&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:35,&quot;sizes&quot;:[]},&quot;classic_row_gap_tablet&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:&quot;&quot;,&quot;sizes&quot;:[]},&quot;classic_row_gap_mobile&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:&quot;&quot;,&quot;sizes&quot;:[]}}\" data-widget_type=\"posts.classic\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-posts-container elementor-posts elementor-posts--skin-classic elementor-grid\" role=\"list\">\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16972 post type-post status-publish format-standard hentry category-gaussian-splatting category-uncategorized\" role=\"listitem\">\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"http:\/\/design4real.de\/en\/spiegelungen-in-gaussian-splatting\/\" >\n\t\t\t\tSpiegelungen in Gaussian Splatting\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t<div class=\"elementor-post__meta-data\">\n\t\t\t\t\t<span class=\"elementor-post-date\">\n\t\t\t22. March 2026\t\t<\/span>\n\t\t\t\t<span class=\"elementor-post-avatar\">\n\t\t\tNo Comments\t\t<\/span>\n\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"http:\/\/design4real.de\/en\/spiegelungen-in-gaussian-splatting\/\" aria-label=\"Read more about Spiegelungen in Gaussian Splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16653 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting tag-3dgs tag-xgrids-lcc\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"http:\/\/design4real.de\/en\/ai-und-gaussian-splatting-3d-scanning-workflow\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/02\/Snapshot_5-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-16770\" alt=\"\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"http:\/\/design4real.de\/en\/ai-und-gaussian-splatting-3d-scanning-workflow\/\" >\n\t\t\t\tGaussian splatting meets generative AI\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t<div class=\"elementor-post__meta-data\">\n\t\t\t\t\t<span class=\"elementor-post-date\">\n\t\t\t21. February 2026\t\t<\/span>\n\t\t\t\t<span class=\"elementor-post-avatar\">\n\t\t\tNo Comments\t\t<\/span>\n\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"http:\/\/design4real.de\/en\/ai-und-gaussian-splatting-3d-scanning-workflow\/\" aria-label=\"Read more about Gaussian Splatting meets Generative AI\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16618 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting tag-xgrids-lcc\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"http:\/\/design4real.de\/en\/aerial-ground-map-fusion\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/01\/Screenshot-2026-01-31-114543-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-16619\" alt=\"Aerial-Ground Map Fusion\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"http:\/\/design4real.de\/en\/aerial-ground-map-fusion\/\" >\n\t\t\t\tAerial Ground Map Fusion: Combines drone data with 3D scanner data\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t<div class=\"elementor-post__meta-data\">\n\t\t\t\t\t<span class=\"elementor-post-date\">\n\t\t\t31. January 2026\t\t<\/span>\n\t\t\t\t<span class=\"elementor-post-avatar\">\n\t\t\tNo Comments\t\t<\/span>\n\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"http:\/\/design4real.de\/en\/aerial-ground-map-fusion\/\" aria-label=\"Read more about Aerial Ground Map Fusion: Combines drone data with 3D scanner data\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16446 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting tag-matterport\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"http:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/11\/freepik__remove-the-type-below-both-pictures__89991-150x150.jpeg\" class=\"attachment-thumbnail size-thumbnail wp-image-16479\" alt=\"matterport vs gaussian splatting\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"http:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" >\n\t\t\t\tMatterport vs Gaussian Splatting\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t<div class=\"elementor-post__meta-data\">\n\t\t\t\t\t<span class=\"elementor-post-date\">\n\t\t\t20. November 2025\t\t<\/span>\n\t\t\t\t<span class=\"elementor-post-avatar\">\n\t\t\tNo Comments\t\t<\/span>\n\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"http:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" aria-label=\"Read more about Matterport vs Gaussian Splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16397 post type-post status-publish format-standard has-post-thumbnail hentry category-gaussian-splatting\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"http:\/\/design4real.de\/en\/gaussian-splatting-einsteiger-guide\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/11\/record_gaussian_splats-150x150.jpeg\" class=\"attachment-thumbnail size-thumbnail wp-image-16435\" alt=\"devices_gaussian_splats\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"http:\/\/design4real.de\/en\/gaussian-splatting-einsteiger-guide\/\" >\n\t\t\t\tBeginner's guide to Gaussian splatting\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t<div class=\"elementor-post__meta-data\">\n\t\t\t\t\t<span class=\"elementor-post-date\">\n\t\t\t6. November 2025\t\t<\/span>\n\t\t\t\t<span class=\"elementor-post-avatar\">\n\t\t\tNo Comments\t\t<\/span>\n\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"http:\/\/design4real.de\/en\/gaussian-splatting-einsteiger-guide\/\" aria-label=\"Read more about Beginner&#039;s guide to Gaussian splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16191 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting category-uncategorized tag-portalcam tag-xgrids\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"http:\/\/design4real.de\/en\/portalcam-review-xgrids-scanner-gaussian-splatting\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/10\/Bild2-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-16201\" alt=\"PortalCam test\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"http:\/\/design4real.de\/en\/portalcam-review-xgrids-scanner-gaussian-splatting\/\" >\n\t\t\t\tPortalCam Review: The XGRIDS 3D scanner for Gaussian splatting in the test\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t<div class=\"elementor-post__meta-data\">\n\t\t\t\t\t<span class=\"elementor-post-date\">\n\t\t\t3. October 2025\t\t<\/span>\n\t\t\t\t<span class=\"elementor-post-avatar\">\n\t\t\tNo Comments\t\t<\/span>\n\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"http:\/\/design4real.de\/en\/portalcam-review-xgrids-scanner-gaussian-splatting\/\" aria-label=\"Read more about PortalCam Review: The XGRIDS 3D scanner for Gaussian splatting in the test\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16002 post type-post status-publish format-standard has-post-thumbnail hentry category-ar category-ar-entwicklung category-augmented-reality category-hardware category-mixed-reality tag-xreal-air-2-ultra\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"http:\/\/design4real.de\/en\/xreal-air-2-ultra-im-test-mixed-reality-im-sonnenbrillen-formfaktor\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/09\/xreal-air-2-ultra-1-1021x580-1-150x150.webp\" class=\"attachment-thumbnail size-thumbnail wp-image-16026\" alt=\"xreal-air-2-ultra\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"http:\/\/design4real.de\/en\/xreal-air-2-ultra-im-test-mixed-reality-im-sonnenbrillen-formfaktor\/\" >\n\t\t\t\tXREAL Air 2 Ultra test: Mixed reality in sunglasses form factor\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t<div class=\"elementor-post__meta-data\">\n\t\t\t\t\t<span class=\"elementor-post-date\">\n\t\t\t3. September 2025\t\t<\/span>\n\t\t\t\t<span class=\"elementor-post-avatar\">\n\t\t\tNo Comments\t\t<\/span>\n\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"http:\/\/design4real.de\/en\/xreal-air-2-ultra-im-test-mixed-reality-im-sonnenbrillen-formfaktor\/\" aria-label=\"Read more about XREAL Air 2 Ultra test: Mixed reality in sunglasses form factor\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<\/div>\n\t\t\n\t\t\t\t<div class=\"e-load-more-anchor\" data-page=\"1\" data-max-page=\"38\" data-next-page=\"http:\/\/design4real.de\/en\/wp-json\/wp\/v2\/posts\/13924\/page\/2\/\"><\/div>\n\t\t\t\t<nav class=\"elementor-pagination\" aria-label=\"Pagination\">\n\t\t\t<span class=\"page-numbers prev\">\" Previous<\/span>\n<a class=\"page-numbers next\" href=\"http:\/\/design4real.de\/en\/wp-json\/wp\/v2\/posts\/13924\/page\/2\/\">Next 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class=\"elementor-post__card\">\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"http:\/\/design4real.de\/en\/spiegelungen-in-gaussian-splatting\/\" >\n\t\t\t\tSpiegelungen in Gaussian Splatting\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"http:\/\/design4real.de\/en\/spiegelungen-in-gaussian-splatting\/\" aria-label=\"Read more about Spiegelungen in Gaussian Splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16653 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting tag-3dgs tag-xgrids-lcc\" role=\"listitem\">\n\t\t\t<div class=\"elementor-post__card\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"http:\/\/design4real.de\/en\/ai-und-gaussian-splatting-3d-scanning-workflow\/\" tabindex=\"-1\" ><div class=\"elementor-post__thumbnail\"><img decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/02\/Snapshot_5-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-16770\" alt=\"\" \/><\/div><\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"http:\/\/design4real.de\/en\/ai-und-gaussian-splatting-3d-scanning-workflow\/\" >\n\t\t\t\tGaussian splatting meets generative AI\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"http:\/\/design4real.de\/en\/ai-und-gaussian-splatting-3d-scanning-workflow\/\" aria-label=\"Read more about Gaussian Splatting meets Generative AI\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16618 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting tag-xgrids-lcc\" role=\"listitem\">\n\t\t\t<div class=\"elementor-post__card\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"http:\/\/design4real.de\/en\/aerial-ground-map-fusion\/\" tabindex=\"-1\" ><div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/01\/Screenshot-2026-01-31-114543-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-16619\" alt=\"Aerial-Ground Map Fusion\" \/><\/div><\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"http:\/\/design4real.de\/en\/aerial-ground-map-fusion\/\" >\n\t\t\t\tAerial Ground Map Fusion: Combines drone data with 3D scanner data\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"http:\/\/design4real.de\/en\/aerial-ground-map-fusion\/\" aria-label=\"Read more about Aerial Ground Map Fusion: Combines drone data with 3D scanner data\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16446 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting tag-matterport\" role=\"listitem\">\n\t\t\t<div class=\"elementor-post__card\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"http:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" tabindex=\"-1\" ><div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/11\/freepik__remove-the-type-below-both-pictures__89991-150x150.jpeg\" class=\"attachment-thumbnail size-thumbnail wp-image-16479\" alt=\"matterport vs gaussian splatting\" \/><\/div><\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"http:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" >\n\t\t\t\tMatterport vs Gaussian Splatting\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"http:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" aria-label=\"Read more about Matterport vs Gaussian Splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16397 post type-post status-publish format-standard has-post-thumbnail hentry category-gaussian-splatting\" role=\"listitem\">\n\t\t\t<div class=\"elementor-post__card\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"http:\/\/design4real.de\/en\/gaussian-splatting-einsteiger-guide\/\" tabindex=\"-1\" ><div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/11\/record_gaussian_splats-150x150.jpeg\" class=\"attachment-thumbnail size-thumbnail wp-image-16435\" alt=\"devices_gaussian_splats\" \/><\/div><\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"http:\/\/design4real.de\/en\/gaussian-splatting-einsteiger-guide\/\" >\n\t\t\t\tBeginner's guide to Gaussian splatting\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"http:\/\/design4real.de\/en\/gaussian-splatting-einsteiger-guide\/\" aria-label=\"Read more about Beginner&#039;s guide to Gaussian splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16191 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting category-uncategorized tag-portalcam tag-xgrids\" role=\"listitem\">\n\t\t\t<div class=\"elementor-post__card\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"http:\/\/design4real.de\/en\/portalcam-review-xgrids-scanner-gaussian-splatting\/\" tabindex=\"-1\" ><div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/10\/Bild2-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-16201\" alt=\"PortalCam test\" \/><\/div><\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"http:\/\/design4real.de\/en\/portalcam-review-xgrids-scanner-gaussian-splatting\/\" >\n\t\t\t\tPortalCam Review: The XGRIDS 3D scanner for Gaussian splatting in the test\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"http:\/\/design4real.de\/en\/portalcam-review-xgrids-scanner-gaussian-splatting\/\" aria-label=\"Read more about PortalCam Review: The XGRIDS 3D scanner for Gaussian splatting in the test\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/article>\n\t\t\t\t<\/div>\n\t\t\n\t\t\t\t<div class=\"e-load-more-anchor\" data-page=\"1\" data-max-page=\"44\" data-next-page=\"http:\/\/design4real.de\/en\/wp-json\/wp\/v2\/posts\/13924\/page\/2\/\"><\/div>\n\t\t\t\t<nav class=\"elementor-pagination\" aria-label=\"Pagination\">\n\t\t\t<span class=\"page-numbers prev\">\" Previous<\/span>\n<a class=\"page-numbers next\" href=\"http:\/\/design4real.de\/en\/wp-json\/wp\/v2\/posts\/13924\/page\/2\/\">Next \"<\/a>\t\t<\/nav>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<\/div>","protected":false},"excerpt":{"rendered":"<p>Creating captivating user experiences in VR and MR Immersive UX design Virtual Reality (VR) and Mixed Reality (MR) are no longer futuristic fantasies; they have long been<\/p>","protected":false},"author":3,"featured_media":13925,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[243],"class_list":["post-13924","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized","tag-vr-user-experience"],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v27.4 (Yoast SEO v27.5) - https:\/\/yoast.com\/product\/yoast-seo-premium-wordpress\/ -->\n<title>\u00dcberzeugende Nutzererlebnisse in VR und MR | Immersive UX Design - Design4Real<\/title>\n<meta name=\"description\" content=\"Lernen Sie die wichtigsten \u00dcberlegungen und Best Practices f\u00fcr das User Experience (UX) Design in Virtual Reality (VR) und Mixed Reality (MR) kennen. 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