{"id":13667,"date":"2025-01-24T08:02:47","date_gmt":"2025-01-24T08:02:47","guid":{"rendered":"https:\/\/design4real.de\/?p=13667"},"modified":"2026-06-20T12:50:46","modified_gmt":"2026-06-20T12:50:46","slug":"what-is-gaussian-splatting","status":"publish","type":"post","link":"https:\/\/design4real.de\/en\/was-ist-gaussian-splatting\/","title":{"rendered":"What is Gaussian splatting"},"content":{"rendered":"<div data-elementor-type=\"wp-post\" data-elementor-id=\"13667\" class=\"elementor elementor-13667\" data-elementor-post-type=\"post\">\n\t\t\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-7ef93b78 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"7ef93b78\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-758490df\" data-id=\"758490df\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-2c69b76e elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"2c69b76e\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-66 elementor-inner-column elementor-element elementor-element-73fe39df\" data-id=\"73fe39df\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-72cebc5b elementor-widget elementor-widget-spacer\" data-id=\"72cebc5b\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-76029b56 elementor-widget elementor-widget-heading\" data-id=\"76029b56\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h1 class=\"elementor-heading-title elementor-size-default\">Gaussian Splatting -<br>Revolutionary technology for realism in VR<\/h1>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-5aa6dd65 elementor-hidden-tablet elementor-widget elementor-widget-spacer\" data-id=\"5aa6dd65\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-623efc55 elementor-widget__width-initial elementor-widget elementor-widget-image\" data-id=\"623efc55\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img fetchpriority=\"high\" decoding=\"async\" width=\"800\" height=\"427\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/01\/gaussian_spaltting-1024x546.jpg\" class=\"attachment-large size-large wp-image-13672\" alt=\"gaussian splitting\" srcset=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/01\/gaussian_spaltting-1024x546.jpg 1024w, https:\/\/design4real.de\/wp-content\/uploads\/2025\/01\/gaussian_spaltting-300x160.jpg 300w, https:\/\/design4real.de\/wp-content\/uploads\/2025\/01\/gaussian_spaltting-768x410.jpg 768w, https:\/\/design4real.de\/wp-content\/uploads\/2025\/01\/gaussian_spaltting-1536x819.jpg 1536w, https:\/\/design4real.de\/wp-content\/uploads\/2025\/01\/gaussian_spaltting-18x10.jpg 18w, https:\/\/design4real.de\/wp-content\/uploads\/2025\/01\/gaussian_spaltting.jpg 1539w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-60a62859 elementor-widget elementor-widget-spacer\" data-id=\"60a62859\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-e27f0e1 elementor-widget__width-initial elementor-widget elementor-widget-text-editor\" data-id=\"e27f0e1\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Gaussian splatting is a highly innovative technology that has a significant impact on the creation of realistic virtual worlds. The main focus here is on the question of how real objects and environments can be efficiently transferred into virtual scenes without sacrificing detail and performance. In recent years, the team at Design4real, an agency specializing in XR in Munich, has already implemented numerous virtual reality projects using modern 3D processes. But Gaussian Splatting seems to set a completely new standard: fast, flexible and with impressive realism.<\/p><p>Gaussian splatting also ensures that complex lighting effects, reflections and even transparent materials can be experienced in VR in as much detail as possible. Other 3D scanning technologies failed, especially when it came to displaying reflective surfaces. This is a decisive step forward, as the methods commonly used to date, such as polygon models or NeRFs (Neural Radiance Fields), can deliver excellent results, but are often very computationally intensive and time-consuming. In this blog post, we look at the functionality, benefits and limitations of this emerging rendering technology and show how it is shaping the future of virtual reality.<\/p><p>\u00a0<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-022c2cf elementor-widget__width-initial elementor-widget elementor-widget-video\" data-id=\"022c2cf\" data-element_type=\"widget\" data-e-type=\"widget\" data-settings=\"{&quot;youtube_url&quot;:&quot;https:\\\/\\\/youtu.be\\\/qqoMhBkKy9s&quot;,&quot;video_type&quot;:&quot;youtube&quot;,&quot;controls&quot;:&quot;yes&quot;}\" data-widget_type=\"video.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-wrapper elementor-open-inline\">\n\t\t\t<div class=\"elementor-video\"><\/div>\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-214aad2f elementor-widget__width-initial elementor-widget elementor-widget-text-editor\" data-id=\"214aad2f\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><span style=\"color: #000000; font-family: inherit; font-size: 2rem;\">Technical background and mode of operation<\/span><\/p><h3>What is Gaussian splatting?<\/h3><p>Gaussian splatting is a relatively new technique in the field of 3D visualization that has quickly caused quite a stir in the VR and AR community. Unlike traditional methods, which usually use polygons or complex neural networks, Gaussian splatting uses countless 3D Gaussian functions - so-called \"splats\" - to reconstruct scenes. In addition to their position, these splats also have attributes such as color, transparency, shape and size.<\/p><p>By arranging millions of these splats, which look like small shards, in virtual space, a volumetric image of reality is created. Gaussian splatting therefore allows developers and artists to quickly create highly realistic environments, which is particularly important for virtual reality applications. Anyone who has ever traveled in VR knows how crucial the quality and credibility of the environment is. The more realistic, the stronger the feeling of immersion.<\/p><p>However, the potential of Gaussian splatting does not end with static representations. Various researchers and companies are working on dynamic components that even make changes in space or moving objects possible. This is precisely where Design4real sees enormous potential: because if it is possible to calculate a scene not only photorealistically but also in real time, completely new areas of application open up in the metaverse, in training simulations or in interactive storytelling.<\/p><h3>How Gaussian splatting works<\/h3><p><strong>Recording and modeling:<\/strong><br \/>Gaussian splatting starts with the acquisition of image material. As a rule, several photos or video recordings of an object or scene are taken from different perspectives. These images serve as the basis for determining the spatial position of each pixel. Similar to the <a href=\"https:\/\/design4real.de\/en\/difference-between-gaussian-splatting-and-photogrammetry\/\">Photogrammetry<\/a> this creates a rough 3D point cloud.<\/p><p>As soon as this point cloud is available, each individual point is converted into a so-called \"splatter\" or a 3D Gaussian function. This step distinguishes Gaussian splatting significantly from other techniques. Instead of creating a polygonal mesh or performing complicated NeRF calculations, small, overlapping \"clouds\" are formed from points. The result is a visual framework of the scene that already conveys an impression of depth and structure.<\/p><p><strong>Optimization and rendering:<\/strong><br \/>The conversion is followed by an optimization phase, which is essential for the final display quality. Here, the splats are rendered in a differential process and compared with the original images. If there are discrepancies between the rendered image and the real photo, the parameters of each splat (e.g. position, shape, color) are adjusted until the scene corresponds as closely as possible to the original material.<\/p><p>This iterative process can be simplified as \"trial and error\", in which each run improves the model. Gaussian splatting often proves to be efficient here because the splats can be flexibly adapted and time-consuming mesh calculations are not required. In addition, practice has shown that Gaussian splatting can handle reflective or transparent surfaces relatively well.<\/p><p>These properties make Gaussian splatting an attractive option not only for game development, but also for interactive VR projects where the most realistic scenes possible are required. You can find more insights into common VR technologies and processes in our blog post about VR product visualization here on the Design4real website.<\/p><h2>Applications, limits and outlook<\/h2><h3>Advantages and possible applications<\/h3><p><strong>High realism and real-time rendering:<\/strong><br \/>Gaussian splatting offers an excellent combination of impressive realism and high performance in virtual reality environments. Unlike conventional polygon-based 3D models, which can quickly become very large, the data volume with Gaussian splatting remains moderate. This is particularly important for VR glasses, whose computing resources are limited.<\/p><p>Gaussian splatting also ensures a credible representation of reflective and transparent materials, as the splats are already volumetric. In an interactive VR scenario, this means that users can move freely and still receive stable, photorealistic impressions from every angle.<\/p><p><strong>Dynamic scenes and interactivity:<\/strong><br \/>Another plus point: Gaussian splatting can handle dynamic scenarios relatively easily. If objects move or lighting conditions change, it is not necessary to initiate extensive recalculations for the entire model. Instead, individual splats or sub-areas can be adjusted.<\/p><p>Gaussian splatting can show its strengths in projects where rapid updating is required - such as interactive trade fair stands in VR or training simulations with movements. Design4real has already worked on projects that required a combination of real-time interaction and a high level of detail. The technology has proven to be particularly promising there.<\/p><p><strong>Wide range of applications:<\/strong><br \/>There is no doubt that Gaussian splatting is not only interesting for classic VR entertainment. The following fields of application are already benefiting from the new technology:<\/p><ul><li><strong>Education and training:<\/strong> Whether in healthcare or aviation - realistic simulations have been proven to increase the learning effect. Gaussian splatting can be used to quickly create \"good\" digital twins that can be used in <a href=\"https:\/\/design4real.de\/en\/virtual-reality-agentur-fur-die-medizinische-aus-und-weiterbildung\/\">VR safety and training programs<\/a> are used.<\/li><li><strong>Architecture and construction:<\/strong> For virtual inspections of buildings, it is immensely helpful to visualize construction sites or designs in high quality. Gaussian splatting can save time and money here.<\/li><li><strong>Cultural heritage and tourism:<\/strong> <a href=\"https:\/\/design4real.de\/en\/immersive-technologies-3\/\">Historical sites or museums<\/a> can be digitized to make them accessible in VR. The realism increases the fascination and is suitable for virtual tours.<\/li><li style=\"list-style-type: none;\">\u00a0<\/li><li><strong>Game Development:<\/strong> Thanks to Unity and Unreal plug-ins, Gaussian splatting is already integrated into some game projects. This allows developers to display large scenes in high detail without overloading the system.<\/li><\/ul><h3>Limits and future prospects<\/h3><p><strong>Disadvantages and technical challenges:<\/strong><br \/>Despite the numerous advantages, Gaussian splatting still reaches its limits in some projects. For example, fine details can blur in splats or create \"ghostly\" artifacts. In addition, the video RAM (VRAM) requirement can be high, especially if very large and complex scenes are to be rendered in real time.<\/p><p>The artistic editing of splats is also less intuitive than with classic polygon modeling. If you want to edit a scene down to the smallest detail, you still need specialized knowledge and often specially developed tools. This can be an obstacle in industries such as film or high-end games when you need precise control over every element.<\/p><table><thead><tr><th>Advantages<\/th><th>Disadvantages<\/th><\/tr><\/thead><tbody><tr><td>Realistic representation<\/td><td>High VRAM consumption<\/td><\/tr><tr><td>Efficient real-time rendering<\/td><td>Loss of detail with very fine structures<\/td><\/tr><tr><td>Good handling of reflections &amp; transparency<\/td><td>Less intuitive artistic control<\/td><\/tr><tr><td>Smaller data volumes than polygon models<\/td><td>Partly still experimental tools<\/td><\/tr><tr><td>Dynamic scenes easier to implement<\/td><td>Compatibility problems with old pipelines<\/td><\/tr><tr><td>Efficient capture of HD images<\/td><td>Potential data protection and regulatory risks<\/td><\/tr><\/tbody><\/table><p><strong>Further development and research:<\/strong><br \/>Interest in Gaussian splatting continues to grow in the research community. Projects like <strong>SplaTAM<\/strong> show how this technology can be combined with RGB-D SLAM to develop precise camera tracking and 3D reconstruction methods. In addition, companies such as Meta are working on advanced avatar systems that use Gaussian splatting to make body movements and facial animations even more realistic.<\/p><p>Another exciting area is the integration of artificial intelligence. AI-controlled tools that create a basic structure with minimal input (e.g. a single image), which is then refined using Gaussian splatting, are conceivable. This could be used in particular in rapid prototype development for VR applications or in web 3D projects.<\/p><p><strong>Data protection and regulation:<\/strong><br \/>However, with the increase in 3D scans of real people, places and objects, awareness of data protection issues is also on the rise. Gaussian splatting enables a detailed depiction of reality, which can cause concerns both with personal data and in protected areas. In the future, it may be necessary to introduce new standards or guidelines to protect people's privacy.<\/p><p><strong>Further information:<\/strong><br \/>If you would like to take a closer look at the practical implementation, you can find more information on the <a href=\"https:\/\/threlte.xyz\/\" target=\"_blank\" rel=\"noopener\">Website of Threlte<\/a> an illustrative example of Gaussian splatting with Three.js. It is easy to see how the splats are rendered and optimized in real time.<\/p><h3>Conclusion<\/h3><p>Gaussian splatting is undoubtedly one of the most exciting developments in the field of <a href=\"https:\/\/design4real.de\/en\/basics-of-virtual-reality\/\">Virtual Reality<\/a> and <a href=\"https:\/\/design4real.de\/en\/3d-modeling-in-vr\/\">3D rendering<\/a>. Thanks to its unique approach of using millions of 3D Gaussian functions, the technology achieves a remarkable blend of efficiency and realism. For many VR and AR projects, this means realistic scenes, fast computing times and the ability to display complex lighting effects and transparent materials.<\/p><p>However, you should also be aware of the limitations. In some cases, the high VRAM requirement is a stumbling block, and the fine-tuning of splats can be time-consuming. Nevertheless, new tools and workflows are being developed every day, making Gaussian splatting increasingly attractive for mainstream applications.<\/p><p>Future combinations with AI systems or GPU rendering optimizations are also highly interesting: they could further increase the level of detail and noticeably reduce rendering times. This opens up new horizons, especially in the development of dynamic VR environments. Whether realistic simulations, urban planning or immersive game worlds - Gaussian splatting has the potential to have a lasting impact on the entire VR sector.<\/p><p>Design4real is staying on the ball and is already testing various pilot projects with this exciting technology. We are convinced that Gaussian splatting could soon be the basis for making virtual reality even more effective, realistic and interactive in many areas.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-584a5cb6 elementor-widget elementor-widget-spacer\" data-id=\"584a5cb6\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-d653b38 elementor-widget elementor-widget-heading\" data-id=\"d653b38\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">FAQs: Gaussian Splatting<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-0a98969 elementor-widget elementor-widget-accordion\" data-id=\"0a98969\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"accordion.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-accordion\">\n\t\t\t\t\t\t\t<div class=\"elementor-accordion-item\">\n\t\t\t\t\t<div id=\"elementor-tab-title-1111\" class=\"elementor-tab-title\" data-tab=\"1\" role=\"button\" aria-controls=\"elementor-tab-content-1111\" aria-expanded=\"false\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon elementor-accordion-icon-left\" aria-hidden=\"true\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon-closed\"><svg class=\"e-font-icon-svg e-fas-plus\" viewbox=\"0 0 448 512\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M416 208H272V64c0-17.67-14.33-32-32-32h-32c-17.67 0-32 14.33-32 32v144H32c-17.67 0-32 14.33-32 32v32c0 17.67 14.33 32 32 32h144v144c0 17.67 14.33 32 32 32h32c17.67 0 32-14.33 32-32V304h144c17.67 0 32-14.33 32-32v-32c0-17.67-14.33-32-32-32z\"><\/path><\/svg><\/span>\n\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon-opened\"><svg class=\"e-font-icon-svg e-fas-minus\" viewbox=\"0 0 448 512\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M416 208H32c-17.67 0-32 14.33-32 32v32c0 17.67 14.33 32 32 32h384c17.67 0 32-14.33 32-32v-32c0-17.67-14.33-32-32-32z\"><\/path><\/svg><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<a class=\"elementor-accordion-title\" tabindex=\"0\">What is Gaussian splatting?<\/a>\n\t\t\t\t\t<\/div>\n\t\t\t\t\t<div id=\"elementor-tab-content-1111\" class=\"elementor-tab-content elementor-clearfix\" data-tab=\"1\" role=\"region\" aria-labelledby=\"elementor-tab-title-1111\"><p class=\"p1\">Gaussian Splatting is an advanced 3D rendering technology that enables highly realistic models by displaying millions of small \"Gaussians\". This technology makes it possible to create photorealistic 3D models of environments or objects that can be rendered in real time and viewed from any perspective.<\/p><\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t<div class=\"elementor-accordion-item\">\n\t\t\t\t\t<div id=\"elementor-tab-title-1112\" class=\"elementor-tab-title\" data-tab=\"2\" role=\"button\" aria-controls=\"elementor-tab-content-1112\" aria-expanded=\"false\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon elementor-accordion-icon-left\" aria-hidden=\"true\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon-closed\"><svg class=\"e-font-icon-svg e-fas-plus\" viewbox=\"0 0 448 512\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M416 208H272V64c0-17.67-14.33-32-32-32h-32c-17.67 0-32 14.33-32 32v144H32c-17.67 0-32 14.33-32 32v32c0 17.67 14.33 32 32 32h144v144c0 17.67 14.33 32 32 32h32c17.67 0 32-14.33 32-32V304h144c17.67 0 32-14.33 32-32v-32c0-17.67-14.33-32-32-32z\"><\/path><\/svg><\/span>\n\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon-opened\"><svg class=\"e-font-icon-svg e-fas-minus\" viewbox=\"0 0 448 512\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M416 208H32c-17.67 0-32 14.33-32 32v32c0 17.67 14.33 32 32 32h384c17.67 0 32-14.33 32-32v-32c0-17.67-14.33-32-32-32z\"><\/path><\/svg><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<a class=\"elementor-accordion-title\" tabindex=\"0\">How does Gaussian splatting work?<\/a>\n\t\t\t\t\t<\/div>\n\t\t\t\t\t<div id=\"elementor-tab-content-1112\" class=\"elementor-tab-content elementor-clearfix\" data-tab=\"2\" role=\"region\" aria-labelledby=\"elementor-tab-title-1112\"><p class=\"p1\">Gaussian splatting is based on the representation of 3D objects using a large number of tiny particles, so-called \"Gaussians\". These particles are arranged in such a way that they perfectly reproduce the surface of the object. The combination of millions of such Gaussians creates a photorealistic 3D model that can be rendered in real time.<\/p><\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t<div class=\"elementor-accordion-item\">\n\t\t\t\t\t<div id=\"elementor-tab-title-1113\" class=\"elementor-tab-title\" data-tab=\"3\" role=\"button\" aria-controls=\"elementor-tab-content-1113\" aria-expanded=\"false\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon elementor-accordion-icon-left\" aria-hidden=\"true\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon-closed\"><svg class=\"e-font-icon-svg e-fas-plus\" viewbox=\"0 0 448 512\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M416 208H272V64c0-17.67-14.33-32-32-32h-32c-17.67 0-32 14.33-32 32v144H32c-17.67 0-32 14.33-32 32v32c0 17.67 14.33 32 32 32h144v144c0 17.67 14.33 32 32 32h32c17.67 0 32-14.33 32-32V304h144c17.67 0 32-14.33 32-32v-32c0-17.67-14.33-32-32-32z\"><\/path><\/svg><\/span>\n\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon-opened\"><svg class=\"e-font-icon-svg e-fas-minus\" viewbox=\"0 0 448 512\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M416 208H32c-17.67 0-32 14.33-32 32v32c0 17.67 14.33 32 32 32h384c17.67 0 32-14.33 32-32v-32c0-17.67-14.33-32-32-32z\"><\/path><\/svg><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<a class=\"elementor-accordion-title\" tabindex=\"0\">What advantages does Gaussian splatting offer over traditional 3D rendering methods?<\/a>\n\t\t\t\t\t<\/div>\n\t\t\t\t\t<div id=\"elementor-tab-content-1113\" class=\"elementor-tab-content elementor-clearfix\" data-tab=\"3\" role=\"region\" aria-labelledby=\"elementor-tab-title-1113\"><p class=\"p1\">In contrast to traditional methods, which often use polygons or complex neural networks, Gaussian splatting enables faster and more efficient creation of highly realistic virtual worlds. This technique ensures that even complex lighting effects, reflections and transparent materials can be experienced in detail in VR, which increases the immersion and credibility of the environment.<\/p><\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t<div class=\"elementor-accordion-item\">\n\t\t\t\t\t<div id=\"elementor-tab-title-1114\" class=\"elementor-tab-title\" data-tab=\"4\" role=\"button\" aria-controls=\"elementor-tab-content-1114\" aria-expanded=\"false\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon elementor-accordion-icon-left\" aria-hidden=\"true\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon-closed\"><svg class=\"e-font-icon-svg e-fas-plus\" viewbox=\"0 0 448 512\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M416 208H272V64c0-17.67-14.33-32-32-32h-32c-17.67 0-32 14.33-32 32v144H32c-17.67 0-32 14.33-32 32v32c0 17.67 14.33 32 32 32h144v144c0 17.67 14.33 32 32 32h32c17.67 0 32-14.33 32-32V304h144c17.67 0 32-14.33 32-32v-32c0-17.67-14.33-32-32-32z\"><\/path><\/svg><\/span>\n\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon-opened\"><svg class=\"e-font-icon-svg e-fas-minus\" viewbox=\"0 0 448 512\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M416 208H32c-17.67 0-32 14.33-32 32v32c0 17.67 14.33 32 32 32h384c17.67 0 32-14.33 32-32v-32c0-17.67-14.33-32-32-32z\"><\/path><\/svg><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<a class=\"elementor-accordion-title\" tabindex=\"0\">In which areas is Gaussian splatting used?<\/a>\n\t\t\t\t\t<\/div>\n\t\t\t\t\t<div id=\"elementor-tab-content-1114\" class=\"elementor-tab-content elementor-clearfix\" data-tab=\"4\" role=\"region\" aria-labelledby=\"elementor-tab-title-1114\"><p class=\"p1\">Gaussian splatting is suitable for a wide range of industries. In the architecture and real estate sector, it enables realistic building inspections and detailed digital twins. In the tourism sector, historical sites or natural wonders can be realistically reconstructed. Museums and educational institutions benefit from interactive experiences, while precise 3D models are used in industry for maintenance, planning and simulation.<\/p><\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t<div class=\"elementor-accordion-item\">\n\t\t\t\t\t<div id=\"elementor-tab-title-1115\" class=\"elementor-tab-title\" data-tab=\"5\" role=\"button\" aria-controls=\"elementor-tab-content-1115\" aria-expanded=\"false\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon elementor-accordion-icon-left\" aria-hidden=\"true\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon-closed\"><svg class=\"e-font-icon-svg e-fas-plus\" viewbox=\"0 0 448 512\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M416 208H272V64c0-17.67-14.33-32-32-32h-32c-17.67 0-32 14.33-32 32v144H32c-17.67 0-32 14.33-32 32v32c0 17.67 14.33 32 32 32h144v144c0 17.67 14.33 32 32 32h32c17.67 0 32-14.33 32-32V304h144c17.67 0 32-14.33 32-32v-32c0-17.67-14.33-32-32-32z\"><\/path><\/svg><\/span>\n\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon-opened\"><svg class=\"e-font-icon-svg e-fas-minus\" viewbox=\"0 0 448 512\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M416 208H32c-17.67 0-32 14.33-32 32v32c0 17.67 14.33 32 32 32h384c17.67 0 32-14.33 32-32v-32c0-17.67-14.33-32-32-32z\"><\/path><\/svg><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<a class=\"elementor-accordion-title\" tabindex=\"0\">What hardware is required for Gaussian Splatting?<\/a>\n\t\t\t\t\t<\/div>\n\t\t\t\t\t<div id=\"elementor-tab-content-1115\" class=\"elementor-tab-content elementor-clearfix\" data-tab=\"5\" role=\"region\" aria-labelledby=\"elementor-tab-title-1115\"><p class=\"p1\">To create a Gaussian splatting model, a high resolution camera is required, preferably with a combination of RGB and depth capture. In many cases, photogrammetry techniques or LIDAR scanners are used to capture a precise point cloud of the object or environment. Rendering is usually done on a powerful GPU, as the calculation and real-time visualization of millions of Gaussian-based points requires high computing power.<\/p><\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-5644b156 elementor-widget elementor-widget-spacer\" data-id=\"5644b156\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-53eff40a elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"53eff40a\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t\t<div class=\"elementor-background-overlay\"><\/div>\n\t\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-narrow\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-688a6f06\" data-id=\"688a6f06\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-1fbf6db5 elementor-widget__width-inherit elementor-widget elementor-widget-image\" data-id=\"1fbf6db5\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" width=\"300\" height=\"245\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2023\/09\/clarence-e1694765108116-300x245.jpg\" class=\"attachment-medium size-medium wp-image-6718\" alt=\"clarence dadson\" srcset=\"https:\/\/design4real.de\/wp-content\/uploads\/2023\/09\/clarence-e1694765108116-300x245.jpg 300w, https:\/\/design4real.de\/wp-content\/uploads\/2023\/09\/clarence-e1694765108116-15x12.jpg 15w, https:\/\/design4real.de\/wp-content\/uploads\/2023\/09\/clarence-e1694765108116.jpg 400w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-6a99c72c\" data-id=\"6a99c72c\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-2fc3f35b elementor-widget__width-initial elementor-widget elementor-widget-heading\" data-id=\"2fc3f35b\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Let us advise you.<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-2a4f0951 elementor-widget elementor-widget-spacer\" data-id=\"2a4f0951\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-746edc8b elementor-widget__width-initial elementor-widget elementor-widget-text-editor\" data-id=\"746edc8b\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Are you interested in developing a virtual reality or 360\u00b0 application? You may still have questions about budget and implementation.  Feel free to contact me.<\/p><p>I am looking forward to you<\/p><p><b>Clarence Dadson CEO Design4real<b><\/b><\/b><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-5b97570b elementor-align-right elementor-widget elementor-widget-button\" data-id=\"5b97570b\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"button.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<div class=\"elementor-button-wrapper\">\n\t\t\t\t\t<a class=\"elementor-button elementor-button-link elementor-size-sm\" href=\"https:\/\/design4real.de\/en\/contact\/\">\n\t\t\t\t\t\t<span class=\"elementor-button-content-wrapper\">\n\t\t\t\t\t\t\t\t\t<span class=\"elementor-button-text\">learn more<\/span>\n\t\t\t\t\t<\/span>\n\t\t\t\t\t<\/a>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-33 elementor-inner-column elementor-element elementor-element-c0f4290\" data-id=\"c0f4290\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-7d2e2c8 elementor-grid-1 elementor-posts--thumbnail-left elementor-hidden-mobile elementor-widget-tablet__width-initial elementor-grid-tablet-2 elementor-grid-mobile-1 elementor-widget elementor-widget-posts\" data-id=\"7d2e2c8\" data-element_type=\"widget\" data-e-type=\"widget\" data-settings=\"{&quot;classic_columns&quot;:&quot;1&quot;,&quot;pagination_type&quot;:&quot;prev_next&quot;,&quot;classic_columns_tablet&quot;:&quot;2&quot;,&quot;classic_columns_mobile&quot;:&quot;1&quot;,&quot;classic_row_gap&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:35,&quot;sizes&quot;:[]},&quot;classic_row_gap_tablet&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:&quot;&quot;,&quot;sizes&quot;:[]},&quot;classic_row_gap_mobile&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:&quot;&quot;,&quot;sizes&quot;:[]}}\" data-widget_type=\"posts.classic\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-posts-container elementor-posts elementor-posts--skin-classic elementor-grid\" role=\"list\">\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-18166 post type-post status-publish format-standard hentry category-uncategorized\" role=\"listitem\">\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/gaussian-splatting-in-website\/\" >\n\t\t\t\tGaussian Splatting on Websites\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/gaussian-splatting-in-website\/\" aria-label=\"Read more about Gaussian Splatting on the website.\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-18084 post type-post status-publish format-standard has-post-thumbnail hentry category-virtual-reality\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/xr-brillen-im-brillenformat\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/06\/fddf97c1-0e34-4c37-ab86-20c16ffc43c9-e1781652314873-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-18090\" alt=\"narrow field of view\" srcset=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/06\/fddf97c1-0e34-4c37-ab86-20c16ffc43c9-e1781652314873-150x150.png 150w, https:\/\/design4real.de\/wp-content\/uploads\/2026\/06\/fddf97c1-0e34-4c37-ab86-20c16ffc43c9-e1781652314873-13x12.png 13w\" sizes=\"(max-width: 150px) 100vw, 150px\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/xr-brillen-im-brillenformat\/\" >\n\t\t\t\tEyeglasses-style XR glasses\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/xr-brillen-im-brillenformat\/\" aria-label=\"Read more about XR glasses in eyeglass format\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-14091 post type-post status-publish format-standard has-post-thumbnail hentry category-virtual-reality tag-360-animation-rendern\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/die-besten-programme-zum-rendern-von-360-animationen\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/04\/Rendern360Grad_2_1-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-14146\" alt=\"Render 360 Degree Animation\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/die-besten-programme-zum-rendern-von-360-animationen\/\" >\n\t\t\t\tThe best programs for rendering 360\u00b0 animations\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/die-besten-programme-zum-rendern-von-360-animationen\/\" aria-label=\"Read more about the best programs for rendering 360\u00b0 animations\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-17510 post type-post status-publish format-standard has-post-thumbnail hentry category-gaussian-splatting tag-3dgs tag-xgrids-lcc\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/gaussian-splatting-2026-film-gaming\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/05\/3e98b00f-af84-49d2-b70f-acd7ba7d4f2a-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-18075\" alt=\"3D Gaussian Splatting in video games\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/gaussian-splatting-2026-film-gaming\/\" >\n\t\t\t\tGaussian Splatting 2026: Its Impact on Film and Gaming\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/gaussian-splatting-2026-film-gaming\/\" aria-label=\"Read more about Gaussian Splatting 2026: The Impact on Film and Gaming\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16446 post type-post status-publish format-standard has-post-thumbnail hentry category-gaussian-splatting tag-matterport\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/11\/freepik__remove-the-type-below-both-pictures__89991-150x150.jpeg\" class=\"attachment-thumbnail size-thumbnail wp-image-16479\" alt=\"matterport vs gaussian splatting\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" >\n\t\t\t\tMatterport vs Gaussian Splatting\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" aria-label=\"Read more about Matterport vs Gaussian Splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16972 post type-post status-publish format-standard has-post-thumbnail hentry category-gaussian-splatting tag-gaussian-splatting\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/spiegelungen-in-gaussian-splatting\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/03\/spiegelungen-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-17806\" alt=\"Reflections in Gaussian Splatting\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/spiegelungen-in-gaussian-splatting\/\" >\n\t\t\t\tReflections in Gaussian Splatting\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/spiegelungen-in-gaussian-splatting\/\" aria-label=\"Read more about reflections in Gaussian Splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16653 post type-post status-publish format-standard has-post-thumbnail hentry category-gaussian-splatting tag-3dgs tag-xgrids-lcc\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/ai-und-gaussian-splatting-3d-scanning-workflow\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/02\/Snapshot_5-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-16770\" alt=\"\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/ai-und-gaussian-splatting-3d-scanning-workflow\/\" >\n\t\t\t\tGaussian splatting meets generative AI\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/ai-und-gaussian-splatting-3d-scanning-workflow\/\" aria-label=\"Read more about Gaussian Splatting meets Generative AI\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<\/div>\n\t\t\n\t\t\t\t<div class=\"e-load-more-anchor\" data-page=\"1\" data-max-page=\"38\" data-next-page=\"https:\/\/design4real.de\/en\/wp-json\/wp\/v2\/posts\/13667\/page\/2\/\"><\/div>\n\t\t\t\t<nav class=\"elementor-pagination\" aria-label=\"Pagination\">\n\t\t\t<span class=\"page-numbers prev\">\" Previous<\/span>\n<a class=\"page-numbers next\" href=\"https:\/\/design4real.de\/en\/wp-json\/wp\/v2\/posts\/13667\/page\/2\/\">Next \"<\/a>\t\t<\/nav>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-6993a0aa elementor-grid-1 elementor-posts--thumbnail-left elementor-hidden-mobile elementor-widget-tablet__width-initial elementor-hidden-desktop elementor-hidden-tablet elementor-grid-tablet-2 elementor-grid-mobile-1 elementor-widget elementor-widget-posts\" data-id=\"6993a0aa\" data-element_type=\"widget\" data-e-type=\"widget\" data-settings=\"{&quot;classic_columns&quot;:&quot;1&quot;,&quot;pagination_type&quot;:&quot;prev_next&quot;,&quot;classic_columns_tablet&quot;:&quot;2&quot;,&quot;classic_columns_mobile&quot;:&quot;1&quot;,&quot;classic_row_gap&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:35,&quot;sizes&quot;:[]},&quot;classic_row_gap_tablet&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:&quot;&quot;,&quot;sizes&quot;:[]},&quot;classic_row_gap_mobile&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:&quot;&quot;,&quot;sizes&quot;:[]}}\" data-widget_type=\"posts.classic\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-posts-container elementor-posts elementor-posts--skin-classic elementor-grid\" role=\"list\">\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-18166 post type-post status-publish format-standard hentry category-uncategorized\" role=\"listitem\">\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/gaussian-splatting-in-website\/\" >\n\t\t\t\tGaussian Splatting on Websites\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t<div class=\"elementor-post__meta-data\">\n\t\t\t\t\t<span class=\"elementor-post-date\">\n\t\t\tJune 18, 2026\t\t<\/span>\n\t\t\t\t<span class=\"elementor-post-avatar\">\n\t\t\tNo Comments\t\t<\/span>\n\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/gaussian-splatting-in-website\/\" aria-label=\"Read more about Gaussian Splatting on the website.\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-18084 post type-post status-publish format-standard has-post-thumbnail hentry category-virtual-reality\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/xr-brillen-im-brillenformat\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/06\/fddf97c1-0e34-4c37-ab86-20c16ffc43c9-e1781652314873-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-18090\" alt=\"narrow field of view\" srcset=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/06\/fddf97c1-0e34-4c37-ab86-20c16ffc43c9-e1781652314873-150x150.png 150w, https:\/\/design4real.de\/wp-content\/uploads\/2026\/06\/fddf97c1-0e34-4c37-ab86-20c16ffc43c9-e1781652314873-13x12.png 13w\" sizes=\"(max-width: 150px) 100vw, 150px\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/xr-brillen-im-brillenformat\/\" >\n\t\t\t\tEyeglasses-style XR glasses\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t<div class=\"elementor-post__meta-data\">\n\t\t\t\t\t<span class=\"elementor-post-date\">\n\t\t\tJune 16, 2026\t\t<\/span>\n\t\t\t\t<span class=\"elementor-post-avatar\">\n\t\t\tNo Comments\t\t<\/span>\n\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/xr-brillen-im-brillenformat\/\" aria-label=\"Read more about XR glasses in eyeglass format\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-14091 post type-post status-publish format-standard has-post-thumbnail hentry category-virtual-reality tag-360-animation-rendern\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/die-besten-programme-zum-rendern-von-360-animationen\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/04\/Rendern360Grad_2_1-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-14146\" alt=\"Render 360 Degree Animation\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/die-besten-programme-zum-rendern-von-360-animationen\/\" >\n\t\t\t\tThe best programs for rendering 360\u00b0 animations\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t<div class=\"elementor-post__meta-data\">\n\t\t\t\t\t<span class=\"elementor-post-date\">\n\t\t\tJune 3, 2026\t\t<\/span>\n\t\t\t\t<span class=\"elementor-post-avatar\">\n\t\t\tNo Comments\t\t<\/span>\n\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/die-besten-programme-zum-rendern-von-360-animationen\/\" aria-label=\"Read more about the best programs for rendering 360\u00b0 animations\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-17510 post type-post status-publish format-standard has-post-thumbnail hentry category-gaussian-splatting tag-3dgs tag-xgrids-lcc\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/gaussian-splatting-2026-film-gaming\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/05\/3e98b00f-af84-49d2-b70f-acd7ba7d4f2a-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-18075\" alt=\"3D Gaussian Splatting in video games\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/gaussian-splatting-2026-film-gaming\/\" >\n\t\t\t\tGaussian Splatting 2026: Its Impact on Film and Gaming\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t<div class=\"elementor-post__meta-data\">\n\t\t\t\t\t<span class=\"elementor-post-date\">\n\t\t\tMay 29, 2026\t\t<\/span>\n\t\t\t\t<span class=\"elementor-post-avatar\">\n\t\t\tNo Comments\t\t<\/span>\n\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/gaussian-splatting-2026-film-gaming\/\" aria-label=\"Read more about Gaussian Splatting 2026: The Impact on Film and Gaming\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16446 post type-post status-publish format-standard has-post-thumbnail hentry category-gaussian-splatting tag-matterport\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/11\/freepik__remove-the-type-below-both-pictures__89991-150x150.jpeg\" class=\"attachment-thumbnail size-thumbnail wp-image-16479\" alt=\"matterport vs gaussian splatting\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" >\n\t\t\t\tMatterport vs Gaussian Splatting\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t<div class=\"elementor-post__meta-data\">\n\t\t\t\t\t<span class=\"elementor-post-date\">\n\t\t\tMay 20, 2026\t\t<\/span>\n\t\t\t\t<span class=\"elementor-post-avatar\">\n\t\t\tNo Comments\t\t<\/span>\n\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" aria-label=\"Read more about Matterport vs Gaussian Splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16972 post type-post status-publish format-standard has-post-thumbnail hentry category-gaussian-splatting tag-gaussian-splatting\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/spiegelungen-in-gaussian-splatting\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/03\/spiegelungen-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-17806\" alt=\"Reflections in Gaussian Splatting\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/spiegelungen-in-gaussian-splatting\/\" >\n\t\t\t\tReflections in Gaussian Splatting\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t<div class=\"elementor-post__meta-data\">\n\t\t\t\t\t<span class=\"elementor-post-date\">\n\t\t\tMarch 22, 2026\t\t<\/span>\n\t\t\t\t<span class=\"elementor-post-avatar\">\n\t\t\tNo Comments\t\t<\/span>\n\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/spiegelungen-in-gaussian-splatting\/\" aria-label=\"Read more about reflections in Gaussian Splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16653 post type-post status-publish format-standard has-post-thumbnail hentry category-gaussian-splatting tag-3dgs tag-xgrids-lcc\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/ai-und-gaussian-splatting-3d-scanning-workflow\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/02\/Snapshot_5-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-16770\" alt=\"\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/ai-und-gaussian-splatting-3d-scanning-workflow\/\" >\n\t\t\t\tGaussian splatting meets generative AI\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t<div class=\"elementor-post__meta-data\">\n\t\t\t\t\t<span class=\"elementor-post-date\">\n\t\t\tFebruary 21, 2026\t\t<\/span>\n\t\t\t\t<span class=\"elementor-post-avatar\">\n\t\t\tNo Comments\t\t<\/span>\n\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/ai-und-gaussian-splatting-3d-scanning-workflow\/\" aria-label=\"Read more about Gaussian Splatting meets Generative AI\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<\/div>\n\t\t\n\t\t\t\t<div class=\"e-load-more-anchor\" data-page=\"1\" data-max-page=\"38\" data-next-page=\"https:\/\/design4real.de\/en\/wp-json\/wp\/v2\/posts\/13667\/page\/2\/\"><\/div>\n\t\t\t\t<nav class=\"elementor-pagination\" aria-label=\"Pagination\">\n\t\t\t<span class=\"page-numbers prev\">\" Previous<\/span>\n<a class=\"page-numbers next\" 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src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/06\/fddf97c1-0e34-4c37-ab86-20c16ffc43c9-e1781652314873-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-18090\" alt=\"narrow field of view\" srcset=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/06\/fddf97c1-0e34-4c37-ab86-20c16ffc43c9-e1781652314873-150x150.png 150w, https:\/\/design4real.de\/wp-content\/uploads\/2026\/06\/fddf97c1-0e34-4c37-ab86-20c16ffc43c9-e1781652314873-13x12.png 13w\" sizes=\"(max-width: 150px) 100vw, 150px\" \/><\/div><\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/xr-brillen-im-brillenformat\/\" >\n\t\t\t\tEyeglasses-style XR glasses\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/xr-brillen-im-brillenformat\/\" aria-label=\"Read more about XR glasses in eyeglass format\" tabindex=\"-1\" >\n\t\t\tRead More 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href=\"https:\/\/design4real.de\/en\/die-besten-programme-zum-rendern-von-360-animationen\/\" >\n\t\t\t\tThe best programs for rendering 360\u00b0 animations\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/die-besten-programme-zum-rendern-von-360-animationen\/\" aria-label=\"Read more about the best programs for rendering 360\u00b0 animations\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-17510 post type-post status-publish format-standard has-post-thumbnail hentry category-gaussian-splatting tag-3dgs tag-xgrids-lcc\" role=\"listitem\">\n\t\t\t<div class=\"elementor-post__card\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/gaussian-splatting-2026-film-gaming\/\" tabindex=\"-1\" ><div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/05\/3e98b00f-af84-49d2-b70f-acd7ba7d4f2a-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-18075\" alt=\"3D Gaussian Splatting in video games\" \/><\/div><\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/gaussian-splatting-2026-film-gaming\/\" >\n\t\t\t\tGaussian Splatting 2026: Its Impact on Film and Gaming\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/gaussian-splatting-2026-film-gaming\/\" aria-label=\"Read more about Gaussian Splatting 2026: The Impact on Film and Gaming\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16446 post type-post status-publish format-standard has-post-thumbnail hentry category-gaussian-splatting tag-matterport\" role=\"listitem\">\n\t\t\t<div class=\"elementor-post__card\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" tabindex=\"-1\" ><div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/11\/freepik__remove-the-type-below-both-pictures__89991-150x150.jpeg\" class=\"attachment-thumbnail size-thumbnail wp-image-16479\" alt=\"matterport vs gaussian splatting\" \/><\/div><\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" >\n\t\t\t\tMatterport vs Gaussian Splatting\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" aria-label=\"Read more about Matterport vs Gaussian Splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16972 post type-post status-publish format-standard has-post-thumbnail hentry category-gaussian-splatting tag-gaussian-splatting\" role=\"listitem\">\n\t\t\t<div class=\"elementor-post__card\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/spiegelungen-in-gaussian-splatting\/\" tabindex=\"-1\" ><div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/03\/spiegelungen-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-17806\" alt=\"Reflections in Gaussian Splatting\" \/><\/div><\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/spiegelungen-in-gaussian-splatting\/\" >\n\t\t\t\tReflections in Gaussian Splatting\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/spiegelungen-in-gaussian-splatting\/\" aria-label=\"Read more about reflections in Gaussian Splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/article>\n\t\t\t\t<\/div>\n\t\t\n\t\t\t\t<div class=\"e-load-more-anchor\" data-page=\"1\" data-max-page=\"44\" data-next-page=\"https:\/\/design4real.de\/en\/wp-json\/wp\/v2\/posts\/13667\/page\/2\/\"><\/div>\n\t\t\t\t<nav class=\"elementor-pagination\" aria-label=\"Pagination\">\n\t\t\t<span class=\"page-numbers prev\">\" Previous<\/span>\n<a class=\"page-numbers next\" href=\"https:\/\/design4real.de\/en\/wp-json\/wp\/v2\/posts\/13667\/page\/2\/\">Next \"<\/a>\t\t<\/nav>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<\/div>","protected":false},"excerpt":{"rendered":"<p>Gaussian splatting - revolutionary technology for realism in VR Gaussian splatting is a highly innovative technology that has a significant impact on the creation of realistic virtual worlds. The focus is on<\/p>","protected":false},"author":3,"featured_media":13672,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[17],"tags":[234,233],"class_list":["post-13667","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-virtual-reality","tag-3d-scanning","tag-gaussian-splatting"],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v27.4 (Yoast SEO v27.5) - https:\/\/yoast.com\/product\/yoast-seo-premium-wordpress\/ -->\n<title>Was ist Gaussian Splatting - Design4Real<\/title>\n<meta name=\"description\" content=\"Gaussian Splatting: Entdecken Sie die revolution\u00e4re Rendering-Technik f\u00fcr fotorealistische VR-Erlebnisse und effiziente 3D-Darstellungen.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/design4real.de\/en\/what-is-gaussian-splatting\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Was ist Gaussian Splatting\" \/>\n<meta property=\"og:description\" content=\"Gaussian Splatting: Entdecken Sie die revolution\u00e4re Rendering-Technik f\u00fcr fotorealistische VR-Erlebnisse und effiziente 3D-Darstellungen.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/design4real.de\/en\/what-is-gaussian-splatting\/\" \/>\n<meta property=\"og:site_name\" content=\"Design4Real\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/design4real.de\" \/>\n<meta property=\"article:published_time\" content=\"2025-01-24T08:02:47+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2026-06-20T12:50:46+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/01\/gaussian_spaltting.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1539\" \/>\n\t<meta property=\"og:image:height\" content=\"821\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Clarence Dadson\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@Design4real\" \/>\n<meta name=\"twitter:site\" content=\"@Design4real\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Clarence Dadson\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"9 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/design4real.de\\\/was-ist-gaussian-splatting\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/design4real.de\\\/was-ist-gaussian-splatting\\\/\"},\"author\":{\"name\":\"Clarence Dadson\",\"@id\":\"https:\\\/\\\/design4real.de\\\/#\\\/schema\\\/person\\\/b76e85b7c2efa51ac71bc3b3c36a6033\"},\"headline\":\"Was ist Gaussian Splatting\",\"datePublished\":\"2025-01-24T08:02:47+00:00\",\"dateModified\":\"2026-06-20T12:50:46+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/design4real.de\\\/was-ist-gaussian-splatting\\\/\"},\"wordCount\":2015,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\\\/\\\/design4real.de\\\/#organization\"},\"image\":{\"@id\":\"https:\\\/\\\/design4real.de\\\/was-ist-gaussian-splatting\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/design4real.de\\\/wp-content\\\/uploads\\\/2025\\\/01\\\/gaussian_spaltting.jpg\",\"keywords\":[\"3D scanning\",\"gaussian splatting\"],\"articleSection\":[\"Virtual Reality\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/design4real.de\\\/was-ist-gaussian-splatting\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/design4real.de\\\/was-ist-gaussian-splatting\\\/\",\"url\":\"https:\\\/\\\/design4real.de\\\/was-ist-gaussian-splatting\\\/\",\"name\":\"Was ist Gaussian Splatting - 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