{"id":15169,"date":"2025-06-28T17:41:20","date_gmt":"2025-06-28T17:41:20","guid":{"rendered":"https:\/\/design4real.de\/?p=15169"},"modified":"2025-06-28T22:10:32","modified_gmt":"2025-06-28T22:10:32","slug":"warum-virtual-reality-im-entertainment","status":"publish","type":"post","link":"https:\/\/design4real.de\/en\/why-virtual-reality-in-the-entertainment-market-cant-get-above-the-niche\/","title":{"rendered":"Why virtual reality is not moving beyond its niche in the entertainment market"},"content":{"rendered":"<div data-elementor-type=\"wp-post\" data-elementor-id=\"15169\" class=\"elementor elementor-15169\" data-elementor-post-type=\"post\">\n\t\t\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-793f3433 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"793f3433\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-323d8f18\" data-id=\"323d8f18\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-e51c3b2 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"e51c3b2\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-5d1c216\" data-id=\"5d1c216\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-091ef76 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"091ef76\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-5778920\" data-id=\"5778920\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-8580d7b elementor-widget elementor-widget-heading\" data-id=\"8580d7b\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h1 class=\"elementor-heading-title elementor-size-default\">Why virtual reality is not moving beyond its niche in the entertainment market<\/h1>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-abb4bef elementor-widget__width-initial elementor-widget elementor-widget-image\" data-id=\"abb4bef\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img fetchpriority=\"high\" decoding=\"async\" width=\"1536\" height=\"870\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/06\/67c67ad4-cb22-4521-af57-0fed5c0a6d4c-1536x870.png\" class=\"attachment-1536x1536 size-1536x1536 wp-image-15182\" alt=\"Virtual Reality Entertainment\" srcset=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/06\/67c67ad4-cb22-4521-af57-0fed5c0a6d4c-1536x870.png 1536w, https:\/\/design4real.de\/wp-content\/uploads\/2025\/06\/67c67ad4-cb22-4521-af57-0fed5c0a6d4c-300x170.png 300w, https:\/\/design4real.de\/wp-content\/uploads\/2025\/06\/67c67ad4-cb22-4521-af57-0fed5c0a6d4c-1024x580.png 1024w, https:\/\/design4real.de\/wp-content\/uploads\/2025\/06\/67c67ad4-cb22-4521-af57-0fed5c0a6d4c-768x435.png 768w, https:\/\/design4real.de\/wp-content\/uploads\/2025\/06\/67c67ad4-cb22-4521-af57-0fed5c0a6d4c-18x10.png 18w, https:\/\/design4real.de\/wp-content\/uploads\/2025\/06\/67c67ad4-cb22-4521-af57-0fed5c0a6d4c.png 1920w\" sizes=\"(max-width: 1536px) 100vw, 1536px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-be8b3b2 elementor-widget elementor-widget-spacer\" data-id=\"be8b3b2\" data-element_type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-c3a427a elementor-widget elementor-widget-heading\" data-id=\"c3a427a\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Introduction: Big promises, small reality<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-b97ac18 elementor-widget elementor-widget-text-editor\" data-id=\"b97ac18\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>The euphoria was great: with the Vision Pro, Apple presented a \"spatial medium\" that would lead films, series and immersive short formats into a new era. Meta (formerly Oculus) cooperated with studios such as DreamWorks and promised the next evolutionary step for audiovisual storytelling.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-f366d11 elementor-widget elementor-widget-text-editor\" data-id=\"f366d11\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>But years later, virtual reality remains a niche phenomenon in the entertainment sector. Content is rare, user numbers are manageable and the cultural impact is low. Why is VR failing in an area where immersion seems to be a natural fit?<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-4693ec1 elementor-widget elementor-widget-heading\" data-id=\"4693ec1\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">VR as a medium - a grand vision with limited implementation<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-482131f elementor-widget elementor-widget-heading\" data-id=\"482131f\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Apple's media promise remained vague<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-aaca194 elementor-widget elementor-widget-text-editor\" data-id=\"aaca194\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Apple staged the Vision Pro not only as a work tool, but also as an experience platform for new media formats. The keynotes emphasized immersive 3D films, panoramic documentaries and volumetric content. But what is actually available remains limited.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-f555742 elementor-widget elementor-widget-text-editor\" data-id=\"f555742\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Instead of an extensive catalog, there are a few experimental short films and stereoscopic clips. Even though Apple provides the infrastructure, there is a lack of scalable, regularly updated content that will retain a broad audience in the long term.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-1ec430b elementor-widget elementor-widget-spacer\" data-id=\"1ec430b\" data-element_type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-cf8ef3a e-con-full e-flex e-con e-parent\" data-id=\"cf8ef3a\" data-element_type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-7b6bb1c elementor-widget__width-initial elementor-widget elementor-widget-video\" data-id=\"7b6bb1c\" data-element_type=\"widget\" data-settings=\"{&quot;youtube_url&quot;:&quot;https:\\\/\\\/youtu.be\\\/51ECD0-CV9o?si=skeiZt1NzW1_WCI_&quot;,&quot;video_type&quot;:&quot;youtube&quot;,&quot;controls&quot;:&quot;yes&quot;}\" data-widget_type=\"video.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-wrapper elementor-open-inline\">\n\t\t\t<div class=\"elementor-video\"><\/div>\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-09f5991 e-con-full e-flex e-con e-child\" data-id=\"09f5991\" data-element_type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-4018f47 elementor-widget elementor-widget-heading\" data-id=\"4018f47\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Meta's (Oculus) ambitious but unfinished content push<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-b7fcd6e elementor-widget elementor-widget-text-editor\" data-id=\"b7fcd6e\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Meta, then still known as Oculus, originally had high ambitions to establish virtual reality as a new narrative medium. The company's own Oculus Story Studio produced elaborately designed short films such as <b>Henry<\/b>Dear Angelica and Lost, which broke new ground both technically and narratively. The response in professional circles was positive - Henry even won an Emmy.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-2a62149 elementor-widget elementor-widget-spacer\" data-id=\"2a62149\" data-element_type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-c471da2 elementor-widget elementor-widget-text-editor\" data-id=\"c471da2\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>However, producing this content was expensive and the target group remained small. Meta shut down the studio in 2017 - officially to focus on promoting third-party providers. Unofficially, the reason was clear: in-house production of narrative VR experiences was too cost-intensive with too small a user base. Google also tried its hand at immersive storytelling with Google Spotlight Stories, but discontinued it in 2019 for similar reasons.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-99ef50e elementor-widget elementor-widget-text-editor\" data-id=\"99ef50e\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Over time, Meta increasingly focused on the gaming sector - understandable from a business perspective, as this is where the greatest sales potential lies. This can be clearly seen in today's Meta Quest Store: where there used to be categories for narrative or artistic content, games now dominate almost exclusively. This strategic narrowing has resulted in culturally or experimentally oriented content hardly being given any visibility or distribution opportunities.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-e75b1f7 elementor-widget elementor-widget-heading\" data-id=\"e75b1f7\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Missed opportunities in distribution<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-dfd73f4 elementor-widget elementor-widget-heading\" data-id=\"dfd73f4\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Platform exclusivity prevents reach<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-48017ee elementor-widget elementor-widget-text-editor\" data-id=\"48017ee\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>VR content is usually tied to specific headsets or platforms. Cinematic VR content that runs on Meta Quest is not necessarily compatible with Apple Vision Pro or SteamVR. This fragmentation prevents real reach.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-81f53e2 elementor-widget elementor-widget-text-editor\" data-id=\"81f53e2\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>There is a lack of an open, cross-platform distribution structure comparable to Netflix or YouTube. As long as VR content is tied to closed ecosystems, access for users and producers will remain restricted.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-6f07128 elementor-widget elementor-widget-text-editor\" data-id=\"6f07128\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>A high-quality VR film requires stereoscopic or volumetric recording, 3D post-production and often real-time rendering. These processes are expensive and technically demanding. At the same time, the return on investment is low - the audience is small and there are no monetization opportunities.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-4da06a6 elementor-widget-divider--view-line elementor-widget elementor-widget-divider\" data-id=\"4da06a6\" data-element_type=\"widget\" data-widget_type=\"divider.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-divider\">\n\t\t\t<span class=\"elementor-divider-separator\">\n\t\t\t\t\t\t<\/span>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-0004ff0 e-flex e-con-boxed e-con e-parent\" data-id=\"0004ff0\" data-element_type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t<div class=\"elementor-element elementor-element-7997a30 e-con-full e-flex e-con e-child\" data-id=\"7997a30\" data-element_type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-1f02e9c elementor-widget elementor-widget-heading\" data-id=\"1f02e9c\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Elaborate production - little return<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-87c8f64 elementor-widget elementor-widget-text-editor\" data-id=\"87c8f64\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>As a result, studios continue to rely on conventional formats, even if they recognize the potential of VR. The production costs are simply not worth it in the current market situation.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-6802b6d e-con-full e-flex e-con e-child\" data-id=\"6802b6d\" data-element_type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-d0ba949 elementor-widget elementor-widget-image\" data-id=\"d0ba949\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" width=\"800\" height=\"457\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2024\/01\/freepik__a-over-shoulder-shot-of-an-attractive-woman-wearin__13233-1024x585.jpeg\" class=\"attachment-large size-large wp-image-15046\" alt=\"vr movies with 360\u00b0 camera\" srcset=\"https:\/\/design4real.de\/wp-content\/uploads\/2024\/01\/freepik__a-over-shoulder-shot-of-an-attractive-woman-wearin__13233-1024x585.jpeg 1024w, https:\/\/design4real.de\/wp-content\/uploads\/2024\/01\/freepik__a-over-shoulder-shot-of-an-attractive-woman-wearin__13233-300x171.jpeg 300w, https:\/\/design4real.de\/wp-content\/uploads\/2024\/01\/freepik__a-over-shoulder-shot-of-an-attractive-woman-wearin__13233-768x439.jpeg 768w, https:\/\/design4real.de\/wp-content\/uploads\/2024\/01\/freepik__a-over-shoulder-shot-of-an-attractive-woman-wearin__13233-18x10.jpeg 18w, https:\/\/design4real.de\/wp-content\/uploads\/2024\/01\/freepik__a-over-shoulder-shot-of-an-attractive-woman-wearin__13233.jpeg 1344w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-a00227e elementor-widget elementor-widget-spacer\" data-id=\"a00227e\" data-element_type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-2f7030d elementor-widget elementor-widget-heading\" data-id=\"2f7030d\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Technical hurdles: Ergonomics and suitability for everyday use<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-e93a57d elementor-widget elementor-widget-heading\" data-id=\"e93a57d\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Inconvenient use for longer content<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-6178af4 elementor-widget elementor-widget-text-editor\" data-id=\"6178af4\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Even modern headsets such as the Meta Quest 3 or the Apple Vision Pro are not designed to be worn for hours on end. Movies with a running time of 90 minutes or more quickly become a physical strain. Pressure points, heat build-up or fatigue are not uncommon - and interrupt the immersion.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-4f5ccf8 elementor-widget elementor-widget-text-editor\" data-id=\"4f5ccf8\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>This is in contrast to passive media consumption via televisions or projectors, which is convenient and barrier-free. The threshold for using VR is simply higher.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-3a8fc62 elementor-widget elementor-widget-heading\" data-id=\"3a8fc62\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Social isolation - a misunderstanding?<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-ddb2195 elementor-widget elementor-widget-heading\" data-id=\"ddb2195\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">VR is not anti-social per se<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-e3e5800 elementor-widget elementor-widget-text-editor\" data-id=\"e3e5800\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Virtual reality is often perceived as isolating. However, the opposite is particularly true in multiplayer gaming: cooperative games, voice chat, shared worlds. VR is highly social here - comparable to other online platforms.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-3667a21 elementor-widget elementor-widget-text-editor\" data-id=\"3667a21\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Social experiences are therefore possible in VR, but depend on the context of use.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-725b014 elementor-widget elementor-widget-heading\" data-id=\"725b014\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Shared movie consumption remains a challenge<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-bea8dbf elementor-widget elementor-widget-text-editor\" data-id=\"bea8dbf\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>The situation is different when it comes to consuming linear media such as films. Platforms such as Bigscreen allow people to watch films together in virtual cinemas, but social interaction remains superficial. Avatars only move to a limited extent and the atmosphere feels artificial.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-01634f9 elementor-widget elementor-widget-heading\" data-id=\"01634f9\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Cinema as a collective experience<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-1adaa94 elementor-widget elementor-widget-text-editor\" data-id=\"1adaa94\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Even if you rarely speak during a movie in the cinema, the shared experience creates a connection. This emotional simultaneity, which also works without direct interaction, is missing in most VR environments. The feeling of \"watching something together\" is difficult to simulate.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-b996ed4 elementor-widget elementor-widget-heading\" data-id=\"b996ed4\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Apple Vision Pro as a technical experiment<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-31324d2 elementor-widget elementor-widget-text-editor\" data-id=\"31324d2\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>With Vision Pro, Apple offers the possibility of creating synchronized film experiences with two devices. Both users see the same picture, spatially identical. In practice, however, this remains an exception: two devices cost around 6,000 euros, and three hours with a headset is physically demanding.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-e0dbbcd elementor-widget elementor-widget-text-editor\" data-id=\"e0dbbcd\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Even when watching a 3D movie with simple glasses, many viewers find the technology annoying. The willingness to put on a full headset for a standard movie is correspondingly low.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-b9d2e0d elementor-widget elementor-widget-heading\" data-id=\"b9d2e0d\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Conclusion on the social use of VR in entertainment<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-cacfa72 elementor-widget elementor-widget-text-editor\" data-id=\"cacfa72\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>VR has fundamental potential for social media experiences - especially in the interactive area. In the context of shared film experiences, it has so far failed due to technical, ergonomic and economic hurdles.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-68cfb63 elementor-widget elementor-widget-heading\" data-id=\"68cfb63\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Artistic relevance meets limited reach<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-7bd0abb elementor-widget elementor-widget-heading\" data-id=\"7bd0abb\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">VR as a cultural medium<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-ef30e7f elementor-widget elementor-widget-text-editor\" data-id=\"ef30e7f\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Despite all the market problems, virtual reality has long been part of contemporary media art. Festivals such as the Biennale di Venezia (Venice Immersive), SXSW, Tribeca or Laval Virtual show immersive works at a high artistic level.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-c70382a elementor-widget elementor-widget-text-editor\" data-id=\"c70382a\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Many of these works offer narrative depth and visual innovation - be it in the form of 360\u00b0 films, volumetric environments or interactive story worlds.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-e0c02b9 elementor-widget elementor-widget-heading\" data-id=\"e0c02b9\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Visibility remains a problem<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-305b9a2 elementor-widget elementor-widget-text-editor\" data-id=\"305b9a2\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>This content often wins awards and is appreciated in specialist circles, but rarely reaches the public. Distribution is limited to festivals, museums or specialized platforms such as the Museum of Other Realities. There is no functioning, permanent distribution channel.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-7b1e6f5 elementor-widget elementor-widget-text-editor\" data-id=\"7b1e6f5\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>VR content does not compete with arthouse cinema, but often exists in a parallel cultural space - a creative bubble with limited market impact.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-6ac83a4 elementor-widget elementor-widget-heading\" data-id=\"6ac83a4\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">The gaming sector as a positive special case<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-e13d3fe elementor-widget elementor-widget-heading\" data-id=\"e13d3fe\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">VR gaming shows market potential<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-001e371 elementor-widget elementor-widget-text-editor\" data-id=\"001e371\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Unlike the film industry, gaming has been able to establish itself as a viable segment within the VR world. Titles such as Beat Saber, Half-Life: Alyx and Walkabout Mini Golf combine immersion with interaction - and generate considerable user numbers.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-ed26721 elementor-widget elementor-widget-text-editor\" data-id=\"ed26721\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>The key difference is that this content utilizes the strengths of VR instead of imitating traditional media forms. Gaming therefore remains the only field in which VR is economically viable.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-8d4a2ac elementor-widget elementor-widget-heading\" data-id=\"8d4a2ac\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Conclusion: A strong medium with structural weaknesses<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-90538de elementor-widget elementor-widget-text-editor\" data-id=\"90538de\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Whether virtual reality can establish itself beyond its niche in the entertainment sector depends on many factors: devices that are more suitable for everyday use, open sales platforms, socially integrated usage scenarios and better accessibility for producers.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-2e87866 elementor-widget elementor-widget-text-editor\" data-id=\"2e87866\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>The industry has recognized these hurdles - Meta in particular is pursuing an ergonomic approach with smart glasses. Apple is also demonstrating technical innovations with approaches such as synchronized media consumption.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-138b175 elementor-widget elementor-widget-text-editor\" data-id=\"138b175\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Virtual reality is and remains an exciting, immersive medium - both technologically and artistically. The creative quality of many VR projects is high, but as long as the devices are not widespread enough, the monetization of sophisticated content outside the gaming sector will remain difficult.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-5a446ec elementor-widget elementor-widget-text-editor\" data-id=\"5a446ec\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>The cultural value is undisputed - but without effective distribution, there will be no commercial success. Nevertheless, developments in recent years show that VR is repositioning itself. The direction is right - only the broad market is (still) missing.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-67065ff elementor-widget elementor-widget-text-editor\" data-id=\"67065ff\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><a href=\"https:\/\/design4real.de\/en\/immersion-vr\/\">Immersion in VR - what does that actually mean?<\/a><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-880fb34 elementor-widget-divider--view-line elementor-widget elementor-widget-divider\" data-id=\"880fb34\" data-element_type=\"widget\" data-widget_type=\"divider.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-divider\">\n\t\t\t<span class=\"elementor-divider-separator\">\n\t\t\t\t\t\t<\/span>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-c58d919 elementor-widget elementor-widget-heading\" data-id=\"c58d919\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Frequently asked questions (FAQ)<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-5b40dbd elementor-widget elementor-widget-accordion\" data-id=\"5b40dbd\" data-element_type=\"widget\" data-widget_type=\"accordion.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-accordion\">\n\t\t\t\t\t\t\t<div class=\"elementor-accordion-item\">\n\t\t\t\t\t<div id=\"elementor-tab-title-9561\" class=\"elementor-tab-title\" data-tab=\"1\" role=\"button\" aria-controls=\"elementor-tab-content-9561\" aria-expanded=\"false\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon elementor-accordion-icon-left\" aria-hidden=\"true\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon-closed\"><svg class=\"e-font-icon-svg e-fas-angle-up\" viewbox=\"0 0 320 512\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M177 159.7l136 136c9.4 9.4 9.4 24.6 0 33.9l-22.6 22.6c-9.4 9.4-24.6 9.4-33.9 0L160 255.9l-96.4 96.4c-9.4 9.4-24.6 9.4-33.9 0L7 329.7c-9.4-9.4-9.4-24.6 0-33.9l136-136c9.4-9.5 24.6-9.5 34-.1z\"><\/path><\/svg><\/span>\n\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon-opened\"><svg class=\"e-font-icon-svg e-fas-angle-down\" viewbox=\"0 0 320 512\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M143 352.3L7 216.3c-9.4-9.4-9.4-24.6 0-33.9l22.6-22.6c9.4-9.4 24.6-9.4 33.9 0l96.4 96.4 96.4-96.4c9.4-9.4 24.6-9.4 33.9 0l22.6 22.6c9.4 9.4 9.4 24.6 0 33.9l-136 136c-9.2 9.4-24.4 9.4-33.8 0z\"><\/path><\/svg><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<a class=\"elementor-accordion-title\" tabindex=\"0\">Why is virtual reality not yet a mass medium in entertainment?<\/a>\n\t\t\t\t\t<\/div>\n\t\t\t\t\t<div id=\"elementor-tab-content-9561\" class=\"elementor-tab-content elementor-clearfix\" data-tab=\"1\" role=\"region\" aria-labelledby=\"elementor-tab-title-9561\">VR headsets are expensive, content is scarce and they are often uncomfortable to use - factors that have so far prevented widespread acceptance.<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t<div class=\"elementor-accordion-item\">\n\t\t\t\t\t<div id=\"elementor-tab-title-9562\" class=\"elementor-tab-title\" data-tab=\"2\" role=\"button\" aria-controls=\"elementor-tab-content-9562\" aria-expanded=\"false\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon elementor-accordion-icon-left\" aria-hidden=\"true\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon-closed\"><svg class=\"e-font-icon-svg e-fas-angle-up\" viewbox=\"0 0 320 512\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M177 159.7l136 136c9.4 9.4 9.4 24.6 0 33.9l-22.6 22.6c-9.4 9.4-24.6 9.4-33.9 0L160 255.9l-96.4 96.4c-9.4 9.4-24.6 9.4-33.9 0L7 329.7c-9.4-9.4-9.4-24.6 0-33.9l136-136c9.4-9.5 24.6-9.5 34-.1z\"><\/path><\/svg><\/span>\n\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon-opened\"><svg class=\"e-font-icon-svg e-fas-angle-down\" viewbox=\"0 0 320 512\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M143 352.3L7 216.3c-9.4-9.4-9.4-24.6 0-33.9l22.6-22.6c9.4-9.4 24.6-9.4 33.9 0l96.4 96.4 96.4-96.4c9.4-9.4 24.6-9.4 33.9 0l22.6 22.6c9.4 9.4 9.4 24.6 0 33.9l-136 136c-9.2 9.4-24.4 9.4-33.8 0z\"><\/path><\/svg><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<a class=\"elementor-accordion-title\" tabindex=\"0\">What role do hardware ergonomics play in the success of VR films?<\/a>\n\t\t\t\t\t<\/div>\n\t\t\t\t\t<div id=\"elementor-tab-content-9562\" class=\"elementor-tab-content elementor-clearfix\" data-tab=\"2\" role=\"region\" aria-labelledby=\"elementor-tab-title-9562\">Longer wearing times are uncomfortable with current headsets. Only lighter, more comfortable devices can make longer movie experiences suitable for the masses.<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t<div class=\"elementor-accordion-item\">\n\t\t\t\t\t<div id=\"elementor-tab-title-9563\" class=\"elementor-tab-title\" data-tab=\"3\" role=\"button\" aria-controls=\"elementor-tab-content-9563\" aria-expanded=\"false\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon elementor-accordion-icon-left\" aria-hidden=\"true\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon-closed\"><svg class=\"e-font-icon-svg e-fas-angle-up\" viewbox=\"0 0 320 512\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M177 159.7l136 136c9.4 9.4 9.4 24.6 0 33.9l-22.6 22.6c-9.4 9.4-24.6 9.4-33.9 0L160 255.9l-96.4 96.4c-9.4 9.4-24.6 9.4-33.9 0L7 329.7c-9.4-9.4-9.4-24.6 0-33.9l136-136c9.4-9.5 24.6-9.5 34-.1z\"><\/path><\/svg><\/span>\n\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon-opened\"><svg class=\"e-font-icon-svg e-fas-angle-down\" viewbox=\"0 0 320 512\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M143 352.3L7 216.3c-9.4-9.4-9.4-24.6 0-33.9l22.6-22.6c9.4-9.4 24.6-9.4 33.9 0l96.4 96.4 96.4-96.4c9.4-9.4 24.6-9.4 33.9 0l22.6 22.6c9.4 9.4 9.4 24.6 0 33.9l-136 136c-9.2 9.4-24.4 9.4-33.8 0z\"><\/path><\/svg><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<a class=\"elementor-accordion-title\" tabindex=\"0\">Are there successful VR platforms for narrative content?<\/a>\n\t\t\t\t\t<\/div>\n\t\t\t\t\t<div id=\"elementor-tab-content-9563\" class=\"elementor-tab-content elementor-clearfix\" data-tab=\"3\" role=\"region\" aria-labelledby=\"elementor-tab-title-9563\">Currently not on a large scale. Platforms such as Bigscreen or the Museum of Other Realities are aimed at a small target group.<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t<div class=\"elementor-accordion-item\">\n\t\t\t\t\t<div id=\"elementor-tab-title-9564\" class=\"elementor-tab-title\" data-tab=\"4\" role=\"button\" aria-controls=\"elementor-tab-content-9564\" aria-expanded=\"false\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon elementor-accordion-icon-left\" aria-hidden=\"true\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon-closed\"><svg class=\"e-font-icon-svg e-fas-angle-up\" viewbox=\"0 0 320 512\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M177 159.7l136 136c9.4 9.4 9.4 24.6 0 33.9l-22.6 22.6c-9.4 9.4-24.6 9.4-33.9 0L160 255.9l-96.4 96.4c-9.4 9.4-24.6 9.4-33.9 0L7 329.7c-9.4-9.4-9.4-24.6 0-33.9l136-136c9.4-9.5 24.6-9.5 34-.1z\"><\/path><\/svg><\/span>\n\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon-opened\"><svg class=\"e-font-icon-svg e-fas-angle-down\" viewbox=\"0 0 320 512\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M143 352.3L7 216.3c-9.4-9.4-9.4-24.6 0-33.9l22.6-22.6c9.4-9.4 24.6-9.4 33.9 0l96.4 96.4 96.4-96.4c9.4-9.4 24.6-9.4 33.9 0l22.6 22.6c9.4 9.4 9.4 24.6 0 33.9l-136 136c-9.2 9.4-24.4 9.4-33.8 0z\"><\/path><\/svg><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<a class=\"elementor-accordion-title\" tabindex=\"0\">Why does VR gaming work better than VR film?<\/a>\n\t\t\t\t\t<\/div>\n\t\t\t\t\t<div id=\"elementor-tab-content-9564\" class=\"elementor-tab-content elementor-clearfix\" data-tab=\"4\" role=\"region\" aria-labelledby=\"elementor-tab-title-9564\">Games use interactivity and immersion - the core strengths of VR - while films usually retain traditional narrative structures.<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t<div class=\"elementor-accordion-item\">\n\t\t\t\t\t<div id=\"elementor-tab-title-9565\" class=\"elementor-tab-title\" data-tab=\"5\" role=\"button\" aria-controls=\"elementor-tab-content-9565\" aria-expanded=\"false\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon elementor-accordion-icon-left\" aria-hidden=\"true\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon-closed\"><svg class=\"e-font-icon-svg e-fas-angle-up\" viewbox=\"0 0 320 512\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M177 159.7l136 136c9.4 9.4 9.4 24.6 0 33.9l-22.6 22.6c-9.4 9.4-24.6 9.4-33.9 0L160 255.9l-96.4 96.4c-9.4 9.4-24.6 9.4-33.9 0L7 329.7c-9.4-9.4-9.4-24.6 0-33.9l136-136c9.4-9.5 24.6-9.5 34-.1z\"><\/path><\/svg><\/span>\n\t\t\t\t\t\t\t\t<span class=\"elementor-accordion-icon-opened\"><svg class=\"e-font-icon-svg e-fas-angle-down\" viewbox=\"0 0 320 512\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M143 352.3L7 216.3c-9.4-9.4-9.4-24.6 0-33.9l22.6-22.6c9.4-9.4 24.6-9.4 33.9 0l96.4 96.4 96.4-96.4c9.4-9.4 24.6-9.4 33.9 0l22.6 22.6c9.4 9.4 9.4 24.6 0 33.9l-136 136c-9.2 9.4-24.4 9.4-33.8 0z\"><\/path><\/svg><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<a class=\"elementor-accordion-title\" tabindex=\"0\">What technical developments could change the VR entertainment market?<\/a>\n\t\t\t\t\t<\/div>\n\t\t\t\t\t<div id=\"elementor-tab-content-9565\" class=\"elementor-tab-content elementor-clearfix\" data-tab=\"5\" role=\"region\" aria-labelledby=\"elementor-tab-title-9565\">Lighter headsets, better displays, open distribution models and advances in spatial computing could open up the market in the future.<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t<script type=\"application\/ld+json\">{\n    \"@context\": \"https:\\\/\\\/schema.org\",\n    \"@type\": \"FAQPage\",\n    \"mainEntity\": [\n        {\n            \"@type\": \"Question\",\n            \"name\": \"Warum ist Virtual Reality im Entertainment noch kein Massenmedium?\",\n            \"acceptedAnswer\": {\n                \"@type\": \"Answer\",\n                \"text\": \"VR-Headsets sind teuer, die Inhalte rar und die Nutzung h\\u00e4ufig unbequem \\u2013 Faktoren, die eine breite Akzeptanz bislang verhindern.\"\n            }\n        },\n        {\n            \"@type\": \"Question\",\n            \"name\": \"Welche Rolle spielt die Hardware-Ergonomie f\\u00fcr den Erfolg von VR-Filmen?\",\n            \"acceptedAnswer\": {\n                \"@type\": \"Answer\",\n                \"text\": \"L\\u00e4ngere Tragezeiten sind mit aktuellen Headsets unangenehm. 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Plattformen wie Bigscreen oder das Museum of Other Realities richten sich an eine kleine Zielgruppe.\"\n            }\n        },\n        {\n            \"@type\": \"Question\",\n            \"name\": \"Warum funktioniert VR-Gaming besser als VR-Film?\",\n            \"acceptedAnswer\": {\n                \"@type\": \"Answer\",\n                \"text\": \"Games nutzen Interaktivit\\u00e4t und Immersion \\u2013 die Kernst\\u00e4rken von VR \\u2013 w\\u00e4hrend Filme meist traditionelle Erz\\u00e4hlstrukturen beibehalten.\"\n            }\n        },\n        {\n            \"@type\": \"Question\",\n            \"name\": \"Welche technischen Entwicklungen k\\u00f6nnten den VR-Entertainment-Markt ver\\u00e4ndern?\",\n            \"acceptedAnswer\": {\n                \"@type\": \"Answer\",\n                \"text\": \"Leichtere Headsets, bessere Displays, offene Distributionsmodelle und Fortschritte im Spatial Computing k\\u00f6nnten den Markt in Zukunft \\u00f6ffnen.\"\n            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elementor-grid-tablet-2 elementor-grid-mobile-1 elementor-widget elementor-widget-posts\" data-id=\"f94b85b\" data-element_type=\"widget\" data-settings=\"{&quot;classic_columns&quot;:&quot;1&quot;,&quot;pagination_type&quot;:&quot;prev_next&quot;,&quot;classic_columns_tablet&quot;:&quot;2&quot;,&quot;classic_columns_mobile&quot;:&quot;1&quot;,&quot;classic_row_gap&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:35,&quot;sizes&quot;:[]},&quot;classic_row_gap_tablet&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:&quot;&quot;,&quot;sizes&quot;:[]},&quot;classic_row_gap_mobile&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:&quot;&quot;,&quot;sizes&quot;:[]}}\" data-widget_type=\"posts.classic\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-posts-container elementor-posts elementor-posts--skin-classic elementor-grid\" role=\"list\">\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-17503 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting tag-3dgs tag-xgrids-lcc\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/02\/Snapshot_5-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-16770\" alt=\"\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" >\n\t\t\t\tClaude Template Blog Post Beitrag\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" aria-label=\"Read more about Claude Template Blog Post Beitrag\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16972 post type-post status-publish format-standard hentry category-gaussian-splatting category-uncategorized\" role=\"listitem\">\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/spiegelungen-in-gaussian-splatting\/\" >\n\t\t\t\tSpiegelungen in Gaussian Splatting\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/spiegelungen-in-gaussian-splatting\/\" aria-label=\"Read more about Spiegelungen in Gaussian Splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16653 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting tag-3dgs tag-xgrids-lcc\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/02\/Snapshot_5-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-16770\" alt=\"\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" >\n\t\t\t\tGaussian splatting meets generative AI\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" aria-label=\"Read more about Gaussian Splatting meets Generative AI\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16618 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting tag-xgrids-lcc\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/01\/Screenshot-2026-01-31-114543-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-16619\" alt=\"Aerial-Ground Map Fusion\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" >\n\t\t\t\tAerial Ground Map Fusion: Combines drone data with 3D scanner data\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" aria-label=\"Read more about Aerial Ground Map Fusion: Combines drone data with 3D scanner data\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16446 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting tag-matterport\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/11\/freepik__remove-the-type-below-both-pictures__89991-150x150.jpeg\" class=\"attachment-thumbnail size-thumbnail wp-image-16479\" alt=\"matterport vs gaussian splatting\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" >\n\t\t\t\tMatterport vs Gaussian Splatting\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" aria-label=\"Read more about Matterport vs Gaussian Splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16397 post type-post status-publish format-standard has-post-thumbnail hentry category-gaussian-splatting\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/gaussian-splatting-beginners-guide\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/11\/record_gaussian_splats-150x150.jpeg\" class=\"attachment-thumbnail size-thumbnail wp-image-16435\" alt=\"devices_gaussian_splats\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/gaussian-splatting-beginners-guide\/\" >\n\t\t\t\tBeginner's guide to Gaussian splatting\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/gaussian-splatting-beginners-guide\/\" aria-label=\"Read more about Beginner&#039;s guide to Gaussian splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16191 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting category-uncategorized tag-portalcam tag-xgrids\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/portalcam-review-xgrids-scanner-gaussian-splatting\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/10\/Bild2-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-16201\" alt=\"PortalCam test\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/portalcam-review-xgrids-scanner-gaussian-splatting\/\" >\n\t\t\t\tPortalCam Review: The XGRIDS 3D scanner for Gaussian splatting in the test\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/portalcam-review-xgrids-scanner-gaussian-splatting\/\" aria-label=\"Read more about PortalCam Review: The XGRIDS 3D scanner for Gaussian splatting in the test\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<\/div>\n\t\t\n\t\t\t\t<div class=\"e-load-more-anchor\" data-page=\"1\" data-max-page=\"38\" data-next-page=\"https:\/\/design4real.de\/en\/wp-json\/wp\/v2\/posts\/15169\/page\/2\/\"><\/div>\n\t\t\t\t<nav class=\"elementor-pagination\" aria-label=\"Pagination\">\n\t\t\t<span class=\"page-numbers prev\">\" Previous<\/span>\n<a class=\"page-numbers next\" href=\"https:\/\/design4real.de\/en\/wp-json\/wp\/v2\/posts\/15169\/page\/2\/\">Next \"<\/a>\t\t<\/nav>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-7009c4c elementor-grid-1 elementor-posts--thumbnail-left elementor-hidden-mobile elementor-widget-tablet__width-initial elementor-hidden-desktop elementor-hidden-tablet elementor-widget__width-initial elementor-grid-tablet-2 elementor-grid-mobile-1 elementor-widget elementor-widget-posts\" data-id=\"7009c4c\" data-element_type=\"widget\" data-settings=\"{&quot;classic_columns&quot;:&quot;1&quot;,&quot;pagination_type&quot;:&quot;prev_next&quot;,&quot;classic_columns_tablet&quot;:&quot;2&quot;,&quot;classic_columns_mobile&quot;:&quot;1&quot;,&quot;classic_row_gap&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:35,&quot;sizes&quot;:[]},&quot;classic_row_gap_tablet&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:&quot;&quot;,&quot;sizes&quot;:[]},&quot;classic_row_gap_mobile&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:&quot;&quot;,&quot;sizes&quot;:[]}}\" data-widget_type=\"posts.classic\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-posts-container elementor-posts elementor-posts--skin-classic elementor-grid\" role=\"list\">\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-17503 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting tag-3dgs tag-xgrids-lcc\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/02\/Snapshot_5-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-16770\" alt=\"\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" >\n\t\t\t\tClaude Template Blog Post Beitrag\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t<div class=\"elementor-post__meta-data\">\n\t\t\t\t\t<span class=\"elementor-post-date\">\n\t\t\t1. April 2026\t\t<\/span>\n\t\t\t\t<span class=\"elementor-post-avatar\">\n\t\t\tNo Comments\t\t<\/span>\n\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" aria-label=\"Read more about Claude Template Blog Post Beitrag\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16972 post type-post status-publish format-standard hentry category-gaussian-splatting category-uncategorized\" role=\"listitem\">\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/spiegelungen-in-gaussian-splatting\/\" >\n\t\t\t\tSpiegelungen in Gaussian Splatting\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t<div class=\"elementor-post__meta-data\">\n\t\t\t\t\t<span class=\"elementor-post-date\">\n\t\t\t22. March 2026\t\t<\/span>\n\t\t\t\t<span class=\"elementor-post-avatar\">\n\t\t\tNo Comments\t\t<\/span>\n\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/spiegelungen-in-gaussian-splatting\/\" aria-label=\"Read more about Spiegelungen in Gaussian Splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16653 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting tag-3dgs tag-xgrids-lcc\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/02\/Snapshot_5-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-16770\" alt=\"\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" >\n\t\t\t\tGaussian splatting meets generative AI\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t<div class=\"elementor-post__meta-data\">\n\t\t\t\t\t<span class=\"elementor-post-date\">\n\t\t\t21. February 2026\t\t<\/span>\n\t\t\t\t<span class=\"elementor-post-avatar\">\n\t\t\tNo Comments\t\t<\/span>\n\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" aria-label=\"Read more about Gaussian Splatting meets Generative AI\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16618 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting tag-xgrids-lcc\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/01\/Screenshot-2026-01-31-114543-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-16619\" alt=\"Aerial-Ground Map Fusion\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" >\n\t\t\t\tAerial Ground Map Fusion: Combines drone data with 3D scanner data\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t<div class=\"elementor-post__meta-data\">\n\t\t\t\t\t<span class=\"elementor-post-date\">\n\t\t\t31. January 2026\t\t<\/span>\n\t\t\t\t<span class=\"elementor-post-avatar\">\n\t\t\tNo Comments\t\t<\/span>\n\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" aria-label=\"Read more about Aerial Ground Map Fusion: Combines drone data with 3D scanner data\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16446 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting tag-matterport\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/11\/freepik__remove-the-type-below-both-pictures__89991-150x150.jpeg\" class=\"attachment-thumbnail size-thumbnail wp-image-16479\" alt=\"matterport vs gaussian splatting\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" >\n\t\t\t\tMatterport vs Gaussian Splatting\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t<div class=\"elementor-post__meta-data\">\n\t\t\t\t\t<span class=\"elementor-post-date\">\n\t\t\t20. November 2025\t\t<\/span>\n\t\t\t\t<span class=\"elementor-post-avatar\">\n\t\t\tNo Comments\t\t<\/span>\n\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" aria-label=\"Read more about Matterport vs Gaussian Splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16397 post type-post status-publish format-standard has-post-thumbnail hentry category-gaussian-splatting\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/gaussian-splatting-beginners-guide\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/11\/record_gaussian_splats-150x150.jpeg\" class=\"attachment-thumbnail size-thumbnail wp-image-16435\" alt=\"devices_gaussian_splats\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/gaussian-splatting-beginners-guide\/\" >\n\t\t\t\tBeginner's guide to Gaussian splatting\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t<div class=\"elementor-post__meta-data\">\n\t\t\t\t\t<span class=\"elementor-post-date\">\n\t\t\t6. November 2025\t\t<\/span>\n\t\t\t\t<span class=\"elementor-post-avatar\">\n\t\t\tNo Comments\t\t<\/span>\n\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"elementor-post__read-more-wrapper\">\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/gaussian-splatting-beginners-guide\/\" aria-label=\"Read more about Beginner&#039;s guide to Gaussian splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16191 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting category-uncategorized tag-portalcam tag-xgrids\" role=\"listitem\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/portalcam-review-xgrids-scanner-gaussian-splatting\/\" tabindex=\"-1\" >\n\t\t\t<div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/10\/Bild2-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-16201\" alt=\"PortalCam test\" \/><\/div>\n\t\t<\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/portalcam-review-xgrids-scanner-gaussian-splatting\/\" >\n\t\t\t\tPortalCam Review: The XGRIDS 3D scanner for Gaussian splatting in the test\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\t\t<div class=\"elementor-post__meta-data\">\n\t\t\t\t\t<span class=\"elementor-post-date\">\n\t\t\t3. 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class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/spiegelungen-in-gaussian-splatting\/\" aria-label=\"Read more about Spiegelungen in Gaussian Splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16653 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting tag-3dgs tag-xgrids-lcc\" role=\"listitem\">\n\t\t\t<div class=\"elementor-post__card\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" tabindex=\"-1\" ><div class=\"elementor-post__thumbnail\"><img decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/02\/Snapshot_5-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-16770\" alt=\"\" \/><\/div><\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" >\n\t\t\t\tGaussian splatting meets generative AI\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" aria-label=\"Read more about Gaussian Splatting meets Generative AI\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16618 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting tag-xgrids-lcc\" role=\"listitem\">\n\t\t\t<div class=\"elementor-post__card\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" tabindex=\"-1\" ><div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2026\/01\/Screenshot-2026-01-31-114543-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-16619\" alt=\"Aerial-Ground Map Fusion\" \/><\/div><\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" >\n\t\t\t\tAerial Ground Map Fusion: Combines drone data with 3D scanner data\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" aria-label=\"Read more about Aerial Ground Map Fusion: Combines drone data with 3D scanner data\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16446 post type-post status-publish format-standard has-post-thumbnail hentry category-3d-scanning category-gaussian-splatting tag-matterport\" role=\"listitem\">\n\t\t\t<div class=\"elementor-post__card\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" tabindex=\"-1\" ><div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/11\/freepik__remove-the-type-below-both-pictures__89991-150x150.jpeg\" class=\"attachment-thumbnail size-thumbnail wp-image-16479\" alt=\"matterport vs gaussian splatting\" \/><\/div><\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" >\n\t\t\t\tMatterport vs Gaussian Splatting\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/matterport-vs-gaussian-splatting\/\" aria-label=\"Read more about Matterport vs Gaussian Splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/article>\n\t\t\t\t<article class=\"elementor-post elementor-grid-item post-16397 post type-post status-publish format-standard has-post-thumbnail hentry category-gaussian-splatting\" role=\"listitem\">\n\t\t\t<div class=\"elementor-post__card\">\n\t\t\t\t<a class=\"elementor-post__thumbnail__link\" href=\"https:\/\/design4real.de\/en\/gaussian-splatting-beginners-guide\/\" tabindex=\"-1\" ><div class=\"elementor-post__thumbnail\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/design4real.de\/wp-content\/uploads\/2025\/11\/record_gaussian_splats-150x150.jpeg\" class=\"attachment-thumbnail size-thumbnail wp-image-16435\" alt=\"devices_gaussian_splats\" \/><\/div><\/a>\n\t\t\t\t<div class=\"elementor-post__text\">\n\t\t\t\t<h3 class=\"elementor-post__title\">\n\t\t\t<a href=\"https:\/\/design4real.de\/en\/gaussian-splatting-beginners-guide\/\" >\n\t\t\t\tBeginner's guide to Gaussian splatting\t\t\t<\/a>\n\t\t<\/h3>\n\t\t\n\t\t<a class=\"elementor-post__read-more\" href=\"https:\/\/design4real.de\/en\/gaussian-splatting-beginners-guide\/\" aria-label=\"Read more about Beginner&#039;s guide to Gaussian splatting\" tabindex=\"-1\" >\n\t\t\tRead More \"\t\t<\/a>\n\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/article>\n\t\t\t\t<\/div>\n\t\t\n\t\t\t\t<div class=\"e-load-more-anchor\" data-page=\"1\" data-max-page=\"44\" data-next-page=\"https:\/\/design4real.de\/en\/wp-json\/wp\/v2\/posts\/15169\/page\/2\/\"><\/div>\n\t\t\t\t<nav class=\"elementor-pagination\" aria-label=\"Pagination\">\n\t\t\t<span class=\"page-numbers prev\">\" Previous<\/span>\n<a class=\"page-numbers next\" href=\"https:\/\/design4real.de\/en\/wp-json\/wp\/v2\/posts\/15169\/page\/2\/\">Next 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