Design4real VR AR Agency

Virtual showrooms and museums with 3D Gaussian splatting: the future of immersive experiences

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3D Gaussian splatting is revolutionizing the presentation of digital spaces - with photorealistic quality and interactive application options. Whether in e-commerce, cultural institutions or virtual museums - the possible applications are diverse.

 

Introduction: Rethinking immersive spaces

Digitalization has gained considerable momentum in the field of exhibitions and product presentations in recent years. However, classic 3D models often reach their limits - be it in terms of realism, data volume or production costs. This is precisely where 3D Gaussian Splatting comes in: a new visualization technology that enables photorealistic 3D scenes with astonishing ease.

 

Virtual showrooms and museums benefit particularly from this method, as it combines high-quality presentation and ease of use. For companies and cultural institutions, this offers innovative access to new target groups - whether via web browser or XR glasses.

 

 

What is 3D Gaussian splatting?

3D Gaussian Splatting is a new rendering method that is not based on traditional polygon meshes, but on the projection of thousands of small, transparent dots (so-called "Gaussians") in 3D space. Each of these dots carries information about position, color, size and density - their superimposition creates a dense, realistic image.

 

Compared to photogrammetry or classic mesh methods, Gaussian splatting offers several advantages:

 

  • High visual quality with comparatively low computing effort
  • Rapid creation of realistic 3D scenes - even from video material
  • Real-time capability, even on mobile devices or in the web browser
  • Platform-independent use, e.g. in WebXR, VR, AR or classic websites

The technological breakthrough came in 2023, when research groups published new algorithms that enabled real-time rendering and high image sharpness. Since then, 3D Gaussian splatting has been increasingly used in the field of immersive media, architectural visualization and digital twins.

 

Virtual showrooms: Presenting without limits

In e-commerce, architecture and sales, virtual showrooms are no longer a vision of the future - they are becoming a reality. 3D Gaussian splatting takes these applications to a new level by delivering unprecedented visual authenticity.

 

Advantages for companies

  • International presence: customers can experience products and rooms around the clock and around the world
  • More emotional purchase decisions: Realistic representations increase trust in the product
  • Reduction in physical costs: no need for expensive trade fair stands or stationary showrooms
  • Flexibility in product maintenance: models can be updated with little effort

Technical procedure

  1. Data acquisition: Video recordings of the object are made using a camera (e.g. Lixel K1) or smartphone.
  2. Reconstruction: Specialized tools generate the Gaussian splat representation from the material.
  3. Integration: The results can be integrated into web applications, VR platforms or AR apps.

This allows, for example, car models, furniture, architectural projects or technical devices to be experienced in space - interactively, scalably and visually convincingly.

 

Virtual museums: preserving culture digitally

3D Gaussian splatting also opens up new avenues in the museum sector. Cultural sites are often faced with the balancing act between physical preservation and digital accessibility. The new technology offers a high-quality solution for archiving and presenting exhibits and making them accessible to the general public.

 

Relevant use cases

  • Digital reproductions of sensitive objects (sculptures, historical rooms, architecture)
  • Virtual tours through temporary or no longer accessible exhibitions
  • Accessibility: people with disabilities can experience content regardless of location
  • Interactive learning modules for the education sector, directly integrated into museums or online portals

Practical examples from the work of Design4real

XR Hub Munich

For the XR Hub location in Munich, a complete 3D scan was carried out using Gaussian splatting created. Visitors can move digitally through the premises and get a realistic impression of the open working environment and exhibition space. The scene is available directly on the web and can also be accessed with mixed reality headsets - an ideal solution for Innovation centers and Function rooms.

 

 

Moorish kiosk

This architectural gem was created by our LIDAR-supported camera and the use of 3D Gaussian splatting. The filigree oriental structures, mosaics and play of colors can be experienced digitally in a particularly impressive way. This realization not only serves the Presentationbut also the long-term documentation of a one-time cultural monument.

Conclusion: Realistic digital rooms - easily accessible

3D Gaussian Splatting enables a new form of immersion. In contrast to classic 3D models or 360° photos, this technology offers a photorealistic representation with little technical effort. The resulting Showrooms and Museum rooms are not only impressive, but also economically feasible - both for Medium-sized company as well as for Cultural enterprises. Whether as a digital extension of an existing offer or as a new form of presentation in the digital space: Virtual environments with 3D Gaussian Splatting are more than just a trend - they are a real Added value. Would you like to make your exhibitions or products an immersive experience? Contact us - we will be happy to advise you on individual options and technical setups.

Frequently asked questions (FAQ)

This is a modern rendering process that displays real scenes in high quality as point clouds (Gaussians).

It is faster, saves resources and delivers photorealistic results with less effort.

For virtual product presentation, customer loyalty and as an alternative to physical trade fairs or stores.

Yes, it is ideal for archiving, presenting and digitally indexing cultural content.

A camera, suitable software tools and a platform for web, VR or AR integration.

clarence dadson

Let us advise you.

Are you interested in developing a virtual reality or 360° application? You may still have questions about budget and implementation. Feel free to contact me.

I am looking forward to you

Clarence Dadson CEO Design4real